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SourceForge: Artificial Intelligence


Notes: This 409 item list represents a search of SourceForge for "artificial intelligence", September 25, 2011.


  • @BRAIN

    @BRAIN (Associative Binary Random Access Information Network) it is an artificial intelligence engine for storing and accessing information, combining the following technologies: neural networks, fuzzy logic, neuroscience, software object-oriented design

  • A-I-S-R

    Artificial Intelligent Software for Robots (AISR) is a project to develop and benchmark the state-of-the-art AI techniques to make a robot an intelligent personal assistant for humans. The project also aims to make the software platform independent.

  • A. L. I. C. E. and AIML

    ALICE utilizes AIML (Artificial Intelligence Markup Language) to form responses to your questions and inputs. Unlike other commercial chat robot software costing thousands of dollars, ALICE is freely available under the terms of the GNU Public License

  • A.I. Virtual Assistance System

    Aivas is an Artificially Intelligent Virtual Assistance System. It will be designed to learn what you want assistance with, and then assist with it. Early targets for assistance modules or methods will include an engine supporting misterhouse.

  • AArtsProjetIA

    AI (Artificial Intelligence) project. Based on neuronals network, but not only neurons are used. Artifical life too. Body and brain linked. Natural selection (Darwin). True world simulated. All is network => clustering or as Seti@home. Users can lauch a

  • AI EM BOT

    Artificial Intelligence Electronic Manipulation Bot will be designed for developing A.I on the web using standard protocols of communication such as ICQ, MSN, and especially AIM. The Bot will be able to under stand and collect as much data as possible fro

  • AI Now

    AI Now is an open source endeavour to create a general purpose Artificial Intelligence. The plan is to implement a modular architecture to incorporate AI theories as they are developed. This will provide a growing platform to test new AI theories.

  • AI-ERP

    Enterprise software for managing all critical business processes. Software automates workflow among finance, marketing, sales, operations, production and other business processes. Based on expert system techniques and artificial intelligence agents.

  • AI-PROJECT

    We are going to create a library of artificial intelligence, to make optimizations programs and strategic games, where we will implement a framework, algorithms of deep search style, brand search , minmax, methods like pathfinding...

  • AI-TEM

    AI-TEM is a Artificial Intelligence (AI) testbed made by game console emulator. User , developer or researcher can implement many AI and test it on real commercial game. (Suitable emulator and ROM required, see more detail inside...).

  • AI-TankWar

    It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.

  • AI/KI Chi (artificial intelligence Chi)

    AI Chi (KI chi) is a artificial intelligence programmed in Perl with MySQL Backand. This AI can used for Website, Webserver or other Programmes that need a AI for User Interaction.

  • AIA

    AIA (Artificial Intelligence Assistant) is an AI system embedded on linux OS to help users work better and faster. It (will) feature voice interaction and evolving AI that can learn user's habits.

  • AIAssistant

    Personal assistant with the elements of artificial intelligence

  • AIBench

    AIBench (Artificial Intelligence workBENCH) is a lightweight, non-intrusive, MVC-based Java application framework intended to fast develop desktop-based applications, specially focused in the scientific domain. See more on: http://www.aibench.org

  • AIBuddy Intelligent Chatbot

    AIBuddy is an artificially intelligent chatbot. Unlike other chatbots, which pattern-match the entered phrase against a database of hard-coded responses, AIBuddy actually remembers the conversation, and can respond in context.

  • AICA

    My goal is to eventually create an Artificial Intelligence capable of doing nearly anything a human is capable of. I figure writing one that can play Tic Tac Toe is a good enough start. The game is written to let the AI learn completely from the user.

  • AIF Maze Project 2008

    A project for Artificial Intelligence Fundamentals course 2008. Program for generating and solving mazes.

  • AIMLBot (Program#)

    AIMLBot (Program#) is a small, fast, standards-compliant yet easily customizable .NET dll implementation of an AIML (Artificial Intelligence Markup Language) based chatter bot. AIMLBot has been tested on both Microsoft's runtime environment and Mono.

  • AINT

    Artificial Intelligence program - keyword based chat, personal voice in/out, animated 3D character, natural language recognition and translation, neural network based strong AI, personality, tone recognition

  • AINalyzer

    An Artificial Intelligence based software written in Java, deployed as an EJB / WebService application and implementing neural networks for data processing. It aims to be the brain of the web by serving text classification, mood detectors, etc.

  • AINet Artificial Intelligence Network

    AINet is a general purpose Artificial Intelligence software application and network. It learns from experience and user training to solve problems and interact with the environment. It runs in workstation and robotic applications.

  • AION

    AION is short for Artificially Intelligent Object Navigation. This originated as the code for Team AION's entry into the 2005 DARPA Grand Challenge autonomous robotic vehicle race.

  • AIPL Project

    AIPL=Artificial Intelligence Programming Language (prounounced Ayple) AIPL is a new programming language that uses plain English psuedocode - AIPL contains an extensive set of commands that are driven by everyday English setences, key words and phrases

  • AIPicker

    Artificial Intelligence based in Print Screens and take decisions on pre-defined sequence of pixels.

  • AISK

    AISK is an acronym for Artificial Intelligence Spam Killer. It is a server side filter that acts as a kind of PROXY and uses SMTP to communicate with MTA. Main decision mechanism is based on artificial neural network capable of finding patterns, learning

  • AIStockBot

    AIStockBot aims to become the greatest Technical and Fundamental Stock Analysis program using Artificial Intelligence. It should pick stocks better than you. Includes Portfolio & Document Management Systems and Backtesting ability.

  • AIT - Artificial Intelligence Tournament

    AIT is short for Artificial Intelegence Tournament. It's quite simular to codewars. It's a server that allows bots to connect and fight each other with different kinds of weapons. It's intended to provide learning programmers a fun environment to play.

  • AKIRA

    AKIRA aims to create a C++ development framework to build cognitive architectures and complex artificial intelligent agents.Features:KQML,Fuzzy Logic,Neural Net,Fuzzy Cognitive Maps and DIPRA (a distributed BDI - Belief Desire Intention goals model)

  • ALI Learns Intelligence

    Ali is an Open Artificial Intelligence Project. On the menu : - a Database Management System - a web crawler to fill the database - an AI bot which answers questions

  • ANPR For INDIAN Vechies

    This project deals with problematic from field of artificial intelligence, machine vision and neural networks in construction of an automatic number plate recognition system (ANPR).

  • ARTNET

    An artificial intelligence / neural networks suite written in Java. The intention of this project is to provide a tool for learning / understanding neural networks.

  • Adage Game Engine

    Adage is an advanced 2D top-down gaming/simulation engine with features such as autonomously driven agent classes, artificial intelligence, navigation-mesh-based navigation, a map editor, and a set of entity classes designed for flexibility.

  • Adaptive Dead Reckoning

    This is an Android phone application that uses an adaptive dead reckoning method to determine position when GPS is unavailable. The method employs various statistical methods to feed an artificial intelligence that determines the phone's position.

  • Aibalone

    Aibalone is a free implementation of an Artificial Intelligence for the game Abalone. The project is written in java.

  • Aios

    aiOS (Artificial Intelligence Operating System) aims to be a minimalistic operating system that implements various AI algorithms like artificial neural network algorithms (supervisioned and autoorganizing) and genetic algorithms.

  • Algorithms in Spectroscopy

    The aim of the project is to provide open source collection of algorithms in the field of spectroscopy: data handling and processing, modeling and artificial intelligence tools.

  • Altex Nueral Network

    Altex IS Nueral Network Project Page. Our NN is designed to run as a .dll for .NET and as several Stand-Alone Applications that will run as Artificially Intelligent Agents.

  • Alyro

    This is a project to create a proof of concept implementation of my artificial intelligence design. The goal is to create an agent which is able to explore and learn new things autonomously in a (simulated) dynamic environment.

  • An Intelligent and Efficient System

    dropflood is a artificial intelligence system which on a overview is a network sensor capable of analysing the traffic in any network and to utilize the available time and space of individual end terminals for any grid computation. A self learning system

  • AndTrial

    Android,Artificial Intelligence,Game Programming

  • Annet

    A chatbot for "Artificial Intelligence" course at Kyiv-Mohyla Academy.

  • Anthropos

    Specialised framework for Artificially Intelligent Agents

  • Antiphobia

    Antiphobia is a project that takes advantage of artificial intelligence, Microsoft Kinect and other techniques to create a robot.

  • Aritificial Intelligence & Parallel

    This project is a heterogeneous collection of Artificial Intelligence and parallel applications

  • ArticlePortal

    Feed aggregator with artificial intelligence. Technology : GWT application, firefox extension.

  • Artificial General Intelligence Sim

    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.

  • Artificial Intelligence

    Artificial Intelligence

  • Artificial Intelligence Chatbot

    This project is an artificial intelligence chatbot. The goal of this is efficient natural language processing.

  • Artificial Intelligence Experimentation

    The goal of this project is to learn about and develop an AI. Current path is using a bot on AIM.

  • Artificial Intelligence Machine System

    Artificial Intelligence Machine System is an automated secure robot powered by Artificial Intelligence that help datacentre administrator to perform administrative task such as add/remove/edit accounts and resetting of passwords.

  • Artificial Intelligence Magic

    AI Magik is a templatized C++ library providing basic predictors for supervised learning as reusable modules. Currently, the library features CNF Predictor, DNF predictor, decision tree, naive bayes, linear separator and SVM based predictors.

  • Artificial Intelligence Software Agents

    How about if we say we want to make "The Matrix" real? In this project, our main aim is to create software agents that acts as a being rather than a tool. We will simulate the matrix world with physical rules. Welcome to the real A.I.

  • Artificial Intelligence Tools

    This is a set of general Artificial Intelligence libraries and tools (for now neural networks and datamining, but others will come)

  • Artificial Intelligence Utils

    The set of small utillites (library) implementing Artificial Intelligence algorithms.

  • Artificial Intelligence for Dummies

    AI4D is an 3D framework to help the students of Artificial Intelligence. You can download the "mega ultra beta" version by CVS. Actually i only tested it on Linux. But probably will work if you put the DLL in the path. I really like help to make it bet

  • Artificial Intelligence with Opinion

    An Artificial Intelligence chatting bot. It answers to yes/no questions by using simulated judgement. It can also give it's opinion which will reflect the public opinion. Please take a look at the source code. This project is open to new developers!

  • Artificial Intelligence, Learning Agent

    A learning AI engine, Using an interpreted language(Not really, just type in what you want it to do).

  • Artificially Intelligent Sorter

    Artificially Intelligent Sorter using Neural Networks

  • AskMusicman

    Artificial Intelligence program answering any questions about music theory, providing answers via a knowledge base. ie: What is a tenor clef; What is a melodic minor scale; How many sharps in the key of E; What does C-dim mean.

  • Audivolv

    Human moves mouse to control realtime generated music which artificial intelligence (AI) changes to try to control Human's hand on mouse. AI translates music problems to programming problems, organizing Humans unconsciously through internet to build AI

  • Automated Lawn Mower

    This project simulates an autonomous lawn mower in order to explore path finding algorithms and artificial intelligence.

  • Awale By Guitch & CO

    The Awale project is a strategy game made playable on cell phones. This project allows the user to play against an Artificial Intelligence.

  • Base.A.I

    This is an uncompiled library of artificial intelligence, and a text interpreter.

  • Battleship for everyone

    Battleship is a multiplayer game, but also against an artificial intelligence. It's written in Java and it has a client-server structure.

  • Bayesian Network Classifiers in Java

    jBNC is a Java toolkit for training, testing, and applying Bayesian Network Classifiers. Implemented classifiers have been shown to perform well in a variety of artificial intelligence, machine learning, and data mining applications.

  • Beats By Design

    Artificially intelligent drum machine

  • Big Kahuna Web Suite

    Application designed at the enterprise level for open source use. Security and performance are number 1. Security features include a recycle bin, Red Flag Artificial intelligence, Bot Form Protect, Shadow Data Protect, Password Protect vs compromise.

  • Billy

    Billy is a virtual agent that can to speak with you, it's a artificial intelligence and communication between human and computer, try it !

  • Binary Becky

    Binary Becky is an artificial intelligence project combining the personality power of AIML with comprehensive logic and reasoning algorithms, concept-oriented language translations and a robust API library for easy plug-in creation.

  • Biologically Inspired AI

    Biologically Inspired Artificial Intelligence is a fractallic meta-physical journey into the World of AI. What links an ants nest and the combustion cycle of a 4 stroke engine ? Download this PDF and find out... We'll meet you on the 'other' side.

  • Biotrix[Artificially Intelligent]

    biotrix is an artificial intelligent project. The effort is to make biotrix real intelligent. Languages used is c++ targeted on a linux OS, opengl graphics. Features of biotrix will be ability to learn, adapt, and self-evolvable code.

  • BitBrains

    This library is an implementation of many up and coming artificial intelligence algorithms, such as neural networks, genetic algorithms, and pathfinding. The current implementation is in Java, but work is being done on C++ and Python.

  • Blarg,

    Blarg, will be a top down shooter that will featuring: procedurally generated cities; diverse and interesting monsters and weapons; co-operative network play; and "advanced" artificial intelligence.

  • BoardGame Tool

    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.

  • BotBattle

    BotBattle is a framework to try different ideas for artificial intelligence in delphi. Different bots can fight against each other in realtime death matchs visualised by OpenGL.

  • BotWorx

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.

  • Bottwi

    Bottwi is an artificial intelligent bot for the world awarded social network: Twitter.

  • Brain Core

    Yapay zeka sistemleri için temel işlemleri içerecek bir çekirdek tasarımı denemesi... An experimental design for basic procedures of artificial intelligence apps...

  • Brainiac Artificial Intelligence

    Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence

  • C# Othello

    Just messing around, attempt to create an Othello(Reversi) game in C#, learn about Artificial Intelligence, Model-View-Controller, Network Communications in C#, as well as learning Git for Source Control.

  • CAIDB(C Artificial Intelligent Database)

    Simple, Efficient, Relation Database written in C, consisting of a networked client and server. Also includes simple data mining features

  • CDP&NETSEC

    Corporate Data Protection and Network Security is a IT project targeting policy-based and fully-automated data protection, encryption and transmission. We plan to create self-diagnostic risk-predict enterprise environment with artificial intelligence.

  • COMPONET

    COMPONET libraries are aimed at COMPonentization of neural NETworks. For developers of Artificial Intelligence Systems who wish to integrate Neural Networks into their software platform. For help Please Join http://groups.yahoo.com/group/componet/

  • CSPoker

    The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.

  • CSRobots

    This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.

  • CSharp Wumpus Environment

    CSharp Wumpus Environment is a C# application that simulates an environment of the classic game Hunt the Wumpus. It was originally developed in the High School in 2005 as an activity of the Artificial Intelligence subject.

  • CTF

    A multi-agent capture-the-flag package designed for teaching artificial intelligence concepts.

  • Centanya

    Centanya Operating System is a Artificial Intelligence Operating System Project that will work on the development of a secure, stable and efficent AI operating sytem.

  • CharlieBot

    CharlieBot is an artificial intelligence program written in the Java language. It is based on work from the ALICE, ANNA v7.0, and Program D v4.1.5 projects. It works on Mac OS X or any Java 1.3 VM. Charlie is a 58 year old computer enthusiast.

  • Chatterbot Eliza

    These program is an Eliza like chatterbot,bots like Eliza are the results of researchs in Artificial Intelligence (more specificly: in NLP and NLU) NLP: Natural Language Processing, NLU: Natural Language Understanding

  • Chessmonkey

    Chessmokey is a chess game with a chessboard in which two players can play. It has no built AI (Artificial Intelligence). It was developed using C++ and OpenGL by students of Computer Engineering at USP - São Carlos in the Computer Graphics discipline.

  • Chobits

    Chobits implements an architecture(a framework) for a uniform Artificial Intelligence Agent.The agent will learn things by its own!

  • Cindy

    Artificial Intelligence at its most advanced stage. Aiming to create the first computer that will think. This profect will be dedicated to creating new data structures that work like human memory and will be used as the primary data structure.

  • Citizen Privacy Service

    The Citizen Privacy Service is an asynchronous component using artificial intelligence capabilities including DL decidability and first order logic provenance that provide policy decision and policy enforcement points based on the US Privacy Act of 1974.

  • Claire

    Claire is a framework for interacting with a simulated robotics environment (Player/Stage) using Prolog predicates. It is specifically aimed at Artificial Intelligence courses.

  • ClassicThunder Checkers

    ClassicThunder Checkers is a fun 2d checkers program, featuring AI. It is also an excellent example of basic to advanced 2D graphics, data structures, and artificial intelligence. So many newer C++ programmers may enjoy and lean by looking through code.

  • Cluedo

    Cluedo, the murder mystery game in Java. Includes several maps (and mapping tools), AI players, configurable cards, sounds and multiple languages. In the pipe-line: networking support, improved graphics, and advanced artificial intelligence.

  • CodeSimian

    Self-modifying Jar file Programming-Lang for Artificial-Intelligence & Audio & Natural-Lang monkeys with code like a simian. Windows mutate self Code: if(ask("MP3?")sound(mp3("C:\\music\\a.mp3"*(3.4 count)))) plays a.mp3 3.4x speed if click yes

  • CodeWar virtual AI game

    Code-War is an API and runtime for programming the Artificial Intelligence for software robots.

  • Coders PlayGround - CPG

    Coders Playground is a game for programmers. The goal is to develop an ai for a virtual robot, which fights against other robots on a battlefield-server. Any programming language can be used for the artificial intelligence (the bot).

  • Codewars

    Codewars is an client-server game. You have to write a robot-program in any programminglanguage, which fights against other robots in an simulated arena. A musst see for fans of artificial intelligence and coding.

  • Colorization

    This Project is concerned about colorization of black and white movies, it will contains some image segmentation,motion detection,Artificial intelligence for original color estimation, color distribution and some grid computing.

  • CommonSenseComputing

    Common sense computing is an Artificial Intelligence project with a huge knowledge base from various contributors. By using the Knowledge base we create an enterprise framework that can handle the setting up of system.

  • Conscious Artificial Intelligence

    We believe that it is possible for machines to become self-aware, but may not exhibit human-like thought processes. This project is a quest for conscious artificial intelligence. We will develop prototypes while we go for our main goal.

  • Context-Aware Experience Sampling

    Context-aware experience sampling/ecological momentary assessment software that uses sensors on PDA devices with artificial intelligence algorithms to enable researchers to study people and how they behave in real environments.

  • Cronos - Computerized TITAN Boardgame

    Cronos is a Perl/Tk implementation of the classic TITAN boardgame from the early 1980s. It features network support, full rules support, and time-saving features like legal move highlighting. Future improvements include artificial intelligence and optio

  • Cross-Platform Open-Source Game Engine

    The COG engine is a full-featured, cross-platform, open-source game engine written in Java. The engine will provide low to mid-level libraries for networking, sound, graphics, physics, and artificial intelligence.

  • Crowd Simulation Framework

    CSF-Crowd Simulation Framework A Massive Crowd Simulation is a computer simulation of a crowd of agents. Agents are digital characters with a certain artificial intelligence. The individual agents can act on their own, they don't need to be pre-prog

  • Cyrens

    Research project that aims to develop a unique way of combining artificial intelligence techniques into a new generation of rational agents.

  • DIPulator

    An implementation of artificial intelligence to play email-based Diplomacy.

  • Debris

    Debris is a collection of tools, libraries and visual controls in the help of developers interested in the fields of design automation and artificial intelligence.

  • Deduce

    Deduce is an artificial intelligence program which accepts natural language sentences as input, then allows the user to ask questions against that input. Deduce attempts to answer questions using logical deduction techniques.

  • Deductions

    Artificial Intelligence techniques applied to common software tasks, using First Order Logic; N3, OWL ontologies and rules. Enables component-based application building, platform independence, user-friendliness. Leverage on Euler inference engine + GUI.

  • Delfos Network

    Delfos is a network of Artificial Intelligence agents that collect data from Internet and is able to take decisions and answer questions based on the data that has been stored previously. The structure of the network is Pr2Pr (program to program).

  • Deterministic AI Architecture

    This project aims to produce a structure for the design and implementation of an Artificial Intelligence system based on the idea of determinism. This is to be completed with the creation of an AI system, a testing interface, and example applications.

  • Digger Reloaded

    Digger Reloaded is similar to the classical Digger game. It is written from scratch using the C++ language; it takes advantage of OpenGL for graphics, has a clever artificial intelligence and also provides the possibility of network playing.

  • Distributed Artificial Intelligence

    DAI = Distributed Artificial Intelligence The projected is intended to be a test bed for AI related concepts and technologies, not necessarily an end user product, though that could change. Some of the modules can be modified for other uses.

  • Domino Brain

    The goal is to create an artificial intelligence for dominoes game.

  • ENiX

    ENiX is an attempt to create strong artificial intelligence capable of natural language communication and reasoning. Please check in the "Files" tab for project documentation, this will allow you to get the most out of ENiX projects.

  • Eight/Fifteen Code Problem

    Eight codes problem is one of famous problems of artificial intelligence(AI). In this project I resolve the problem by several tipical algorithms of AI,such as broad-first,depth-first,and several A* algorithms of different heuristic functions.

  • Electronic Artificial Intelligence

    A program that can store information about you, with capabilities to the max, while only being programmed in basic. NOTICE: Due to most of this program's content, you need to have Liberty Basic 3.01 or higher to compile correctly,www.libertybasic.com

  • Elizatalk for LICQ Autoreply 1.0+

    This is an Artificial Intelligent response program using Eliza designed to use with the Autoreply 1.0 or higher plugin for LICQ. Let people think they are actually talking to you.

  • Elsy

    The Free Connectionist Q-learning Java Framework is an library for developing learning systems. Keywords: qlearning, artificial intelligence, alife, neural nets, neural networks, machine learning, reinforcement learning unsupervised learning agents lejos

  • Elysium

    A general framework for artificial neural networks, statistical machine learning, and other models of artificial intelligence.

  • Emotional Modeling

    The Emotional Modeling project is an effort to produce a single, unified development framework in the area of Behavioral Modeling and Artificial Intelligence with roots in both academic research and practical software applications deployments.

  • Ethan A. I. Kim

    Artificial Intelligent Program with detailed structures

  • EtherStrategy

    EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude

  • EulerGUI

    A lightweight IDE for Artificial Intelligence. Started as GUI for the Euler reasoning engine. The sources can be N3, RDF, OWL, UML, eCore, plain XML or XSD, files or URL's. Wraps Drools (or CWM, FuXi) as N3 rules engines. Model based app. generation.

  • Evolve Data Struct

    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation

  • ExpertMatch

    Expert Match predicts the odds of Pro Wrestling Matches. See how your favorite wrestlers will perform in their next match! Uses artificial intelligence techniques. VB & C++ with COM.

  • F WAR

    Implementation of a digital version of War using javascript, svg and artificial intelligence.

  • FGSLChess

    Project of a chess game in Java that works in several platforms (desktop, web, mobile devices). The goal is, from creation of an artificial intelligence that acts as a player (something that already exists), to build a extension to mind of human player.

  • FOSSAI: FOSS Artificial Intelligence

    Its finally time for Artificial Intelligence. FOSSAI.

  • FPGA placement using Genetic Algorithms

    This project aims at using the Artificial Intelligence (AI) algorithm called the Genetic algorithm to solve the problem of placement in the FPGA circuits.

  • FRC Neural Network

    A Neural Network for controlling FRC robots and allowing for advanced forms of artificial intelligence to be utilized.

  • FRDCSA

    The FRDCSA is a project dedicated to building a weak artificial intelligence by increasing the capabilities of software systems, both through direct programming and software conglomeration, especially the packaging and interrelation of existing systems.

  • Faith

    Future of Artificial Intelligence of Techno-Humans

  • Fast2Share P2P System

    Fast2Share is a decentralized hybrid system that enable clients to share files with other ones. It uses artificial intelligence to improve search results and to improve the logical topological distribution of servers and clients. All together makes a neve

  • FemtoThnk

    FemtoThnk models higher-level brain functions. It is an artificial intelligence model that includes features such as natural language processing (any ISO Latin alphabet), problem solving, dreaming, pattern sensing and hierarchical organization.

  • Fleeble - The Essential Agent Framework

    java-based complete Agent (Artificial Intelligence) Framework with all the features you might expect in an Agent Framework: Mobility, Autonomy, Distributed communication, Agents can be written in Java, Jython, or Beanshell.

  • Flexible Embodied Agent aRchitecture

    FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.

  • ForceCode

    With ForceCode, you get a chance to create a Star Wars character with specific traits, without a single line of code. Design Artificial Intelligence for your character, and make it fight others out there.... May the Force be with you!!

  • Fury Of The Artificial Intelligences

    FOTAI is a game with robots shooting at each other. The player can't control directly the robots, he has to program their artificial intelligence. Actually possible to program in C and in Python.

  • Fuzzy Calculator

    we are going to write a software in Java OOP which is compatible with every OS. This software is related to a calculator which uses some new algorithms as well as fuzzy logic, artificial intelligence algorithms to calculate big numbers.

  • GSI Robocup Java Library

    A Java library as a tool to interact with a Robocup Soccer Server. It enables to play soccer with an Artificial Intelligence multi-agent team based on intelligence and decision algorithms coded in JESS language.

  • Galapagos: A Genetic Algorithm Framework

    Galapagos is a Genetic Algorithm framework written in Java 5 with the intended audience of undergraduates in an Artificial Intelligence class. The goal of Galapagos is usability: a competent student should be able to learn this library in an afternoon.

  • Gambusino's World

    An artificial intelligence game for Java programmers.

  • GameBots#

    GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.

  • GameBots: Agents in Computer Games

    GameBots is a research-oriented platform for building artificially-intelligent autonomous agents for computer games. It provides interfaces to sensing and acting in computer game environments and benchmark implementations of agents.

  • Gatunos

    A Gammon game programmed in C++/OpenGL with artificial intelligence in PROLOG.

  • Generation5 JDK

    The Generation5 Java Development Kit (JDK) enables users to create demonstration programs and applets for a wide variety of Artificial Intelligence and Artificial Life paradigms.

  • Genie

    Genie is a highly sophisticated cognitive child-machine. Genie at its core is an artificial intelligence project, focusing on creating a new form of life.

  • Ghost

    Ghost is an artificial intelligence which can chat with you (in slovak language) in console or on the web. It is similar to Eliza, ALICE or Jabberwacky. It is writen in object pascal.

  • Go-voke

    Go bot. Artificial Intelligence designed to learn and be a good opponent, much better than the current static go/baduk/weiqi AI.

  • Godwhale

    This project will design and build the Godwhale, a personal companion based on artificial intelligence, as described in the books "Half Past Human" and "The Godwhale" THIS PROJECT MOVED TO GOOGLECODE.COM WHERE THE CVS SUPPORT DOESN'T SUCK. LOOK FOR

  • GothWaG

    GothWaG (Gothic WarGame) is a turn-based war game written in Java usable on the net. It will support: different races, armies, infantries, cavalries, monsters, warmachines and a good artificial intelligence for single match.

  • Graphic Delphi Multi Layer Perceptron

    AI Artificial Intelligence, Delphi multi layer perceptron (MLP) project, neural networks. IA Inteligência Artificial, projeto de perceptron multi camadas (MLP) em Delphi, redes neurais.

  • Growing Functional Modules

    GFM is an artificial Intelligence project aimed at developing a new paradigm that would allow the automatic generation of autonomous controllers entirely based on learning and sensing.

  • Hemera - Intelligent System

    Hemera is a Virtual Intelligent System aggregating some more advanced Artificial Intelligence Technologies (speech, speech recognition, form recognition ...); with applications in day tasks, domotics and robotics ...

  • Hooker

    Web mining, crawling and indexation. It may do a predefined set of tasks and save you a lot of time (automation) or implement learning capability and decision making (artificial intelligence). CLI PHP daemon, based on TYPO3 framework.

  • Howie

    Howie is a artificial intelligence agent with a natural language interface. It is designed to be simple to install, configure and above all extend.

  • Hugeutil Artificial Intelligence

    Hugeutil Artificial Intelligence is a program that tries to read the user's input and to return a response. It is a collaborative work, so please visit www.hugeutil.weebly.com for more information.

  • Human Artificial Intelligence Machine

    This project is currently stagnant because of a patent pending. After that, the software development phase will begin.

  • IA Fighting

    IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificial intelligence which plays as him and the player can look action with 2D or 3D view.

  • IACiega - Blind Artificial Intelligence

    A C++ library that implements Artificial Intelligence algorithms in such a way that once a problem is defined (state and operations - classes or functions) anyone can be used just by calling the function needed. Uses the STL. It's compiler independent!

  • ICraft - Intelligent Craft

    ICraft main purpose is to write an artificial intelligence for game engines like Stratagus, so that each unit will be intelligent agents.

  • IDLE

    An Artificial Intelligence program based around Java. It\'s modular, allowing different graphics, AI abilities, interfaces, etc to be created and used, and is used to simulate a world which people inhabit.

  • IERE

    IERE is an open source, Java based library that attempts to replicate the behavior of an entity using artificial intelligence.

  • IGLU - C++ Information Retrieval Library

    IGLU is a C++ class library designed to facilitate sharing of code among Artificial Intelligence/Information Retrieval researchers to illustrate how various problems can be solved in Java. It is developed and maintained by the IGLU Research Group.

  • IGLU Java IR Library

    IGLU is a Java class library designed to facilitate sharing of code among Artificial Intelligence/Information Retrieval researchers to illustrate how various problems can be solved in Java. It is developed and maintained by the IGLU Research Group.

  • INFeReNCZy - Expert System Framework

    Lightweigh framework to create expert systems, written in Perl. INFeReNCZy is an approach to Artificial Intelligence and Knowledge Base Systems. With only a few simple perl modules, INFeReNCZy gives the oportunity to develop and run rulesets.

  • Inexact - Information Fuzzy Retrieval

    Inexact is a library developed in Java 5.0 to implements three methods of information fuzzy retrieval: Fuzzy query, Query by example and the two previous methods together. This project uses the fuzzy logic paradigm (Artificial Intelligence).

  • Initiative Robots In School Saarlouis

    Anything you need to program the RoboCube system developed by the Artificial Intelligence Lab of the Free University Brussels: CubeOS (the robocube operating system), RobLib (motion control library) and robot soccer programs used for RoboCup competitions

  • Insimula - Intelligence Simulator

    A Ruby library with a powerful, high-level, general artificial intelligence engine. Sample implementations include a chatterbox and a mud bot.

  • Instant Bach

    Instant Bach is a program that uses artificial intelligence to do four-part harmony writing, with or without a user specified progression, according to all the rules of four-part harmony writing, and has the ability to transpose the result into any key.

  • Intellegent GPS Search

    Map search using a variety of artificial intelligent mechanisms.

  • Intention Recognition in a Strategic Env

    This project is intended to be used as partial fulfillment of my Graduate program requirement. It concerns the use of artificial intelligence in a strategic environment.

  • Interactive App Algorithms Toolbox

    Interactive Application Algorithms Toolbox is a collection of standard algorithms related to graphics, audio, artificial intelligence, and various other aspects of modern games and interactive applications.

  • Internet Computer Integration (ICI)

    Internet Computer Integration is a project that aims to provide flexible designs and base software for devoloping Artificial Intelligence. It is devoloped on a peer-to-peer basis to ease interaction with programs and increase flexibility.

  • Intuitive Neural Network

    Intuitive Neural Network is a software concieved for CAE (Computer Aided Education) purposes in Artificial Intelligence.

  • JAIMLpad

    "Java Artificial Intelligence Markup Language PAD" is a tool that manages ProgramD AI (on local or remote machines) and AIML files with real-time previews and it provides a network support to test AI capabilities over many network protocols.

  • JArena

    JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.

  • JBai

    Java Based Artificial Intelligence - an experimental approach to machine self-learning The project is meant as an experiment: it's just fooling around with code and seeing what happens. Don't expect Skynet to come rolling out of it.

  • JCheckers

    JCheckers is a basic implementation of the checkers game using the framework from JGameAI. It is a public universitary project and will grow in future. Based on the framework JGameAI we want also improve new strategies on artificial intelligence.

  • JCheckers

    Based on the framework JGameAI we want also improve new strategies on artificial intelligence to solve checkers-problems and find the best move.

  • JFChess

    Geared toward Artificial Intelligence development for chess. JFChess is written in Java, and is designed to easily integrate new AI's. It is also can play over LAN, Direct Connect, and IRC for competitive play!

  • JMorpheus

    JMorpheus is a highly configurable Othello application. Due to its modular design and well-defined interface, writing a new user interface or a computer opponent with artificial intelligence is an easy task for an intermediate Java programmer. This makes

  • JMus

    Mus card game with GUI. Writted in Java. For 4 players using local net or Internet using SIP protocol. Artificial intelligence included. Juego de cartas Mus con interficie gráfica. Escrito en Java. Para 4 jugadores en red o Internet usando el protocolo

  • JRete

    JRete is a rule engine written in Java. Advantages over other expert system shell and artificial intelligence(AI) API - code rules in java language, data may compute accross network with multiple JRete, auto data persistence to database, event-fire direc

  • Jakas

    a language for providing artificial intelligence in the game and in the other research project for testing the artificial intelligence theory

  • James's Artificial Intelligent Learning

    James Manley artificial intelligent learning machine.

  • Jants

    Jants is a set of Java libraries for the artificial evolution of neural network control systems. The purpose of Jants is to help develop artificially intelligent agents.

  • Java Artificial Intelligence

    Umbrella project for a set of artificial intelligence related libraries: machine learning, neural networks, genetic algorithms, and more.

  • Java Artificial Intelligence Framework

    This is not a public project yet. It is meant to be a java framework for easier implementation of artificial itelligence applications / algorithms, mainly for EDUCATIONAL USE.

  • JavaANPR

    JavaANPR is an automatic number plate recognition software, which implements algorithmic and mathematical principles from field of artificial intelligence, machine vision and neural networks.

  • JiBi's Hold'Em

    As you probably guess the "JiBi's Hold'Em" is a FREE Texas Hold'Em Poker Game. You could play with your friends over the network. We hope this project will be improved in order to add Artificial Intelligency.

  • Jliriw

    Jliriw(Just Let It Remember,and It Works).Design and Implent Artificial Intelligence with an arthitecture driven by Memories.Jliriw is a open domain project that privide all the aspect and source code for education and research use.

  • Joshua chess robot

    Joshua chess robot: a stepper motor robot interfaced with a photosensible board to play chess with an embedded artificial intelligence, a game database or and internet player. Software, robot photos, tech papers, schematics and cabling included. Enjo

  • Justhink

    Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules

  • KFoulEggs

    KFoulEggs is an adaptation of the well-known game (at least in Japan) PuyoPuyo(c). It provides multiplayers games (locally and/or by network) and you can also play against an artificial intelligence player.

  • KSirtet

    KSirtet is an adaptation of the well-known game Tetris(c). It provides multiplayers games (locally and/or by network) and you can also play against an artificial intelligence player.

  • Kalyp - a roguelike game in Java

    Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.

  • Katz und Maus

    Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.

  • Keke Planing AI Framework

    An artificial intelligance framework using partitial order planning for C++. A set of classes that provide means for computer software to do simple planning to achieve a goal. Here we use predicate logics to tell the planner our current situation, out

  • Knowledge Assisted Retrieval Tool

    A web-based, automated search engine that responds to user feedback through the use of artificial intelligence.

  • Kode Kombat 2010

    This is a project for the development of the engine for Kode Kombat, an artificial intelligence coding competition as a part of Engineer 2010: http://engineer.org.in/branchevents/comp-sci/kode-kombat

  • LEJOS NXT Robotics

    A project from Artificial Intelligence Robotics Class- Gettysburg College (2011). Programmers: Amanda Gower, Steve Hnath, Fumbani Chibaka, Will Brooks

  • LFAI

    Logic for Artificial Intelligence

  • LILI

    Language Interpretation Language is an interpreted language designed for use with artificial intelligence. Language: C++. Accessed through command line.

  • Lateral Interfaces

    To discuss and develop innovative user interface paradigms and techniques along with artificial intelligence agents to complement these initiatives. The project is intended to be a sandbox for research development in intelligent agents.

  • Laura

    Artificial Intelligent Chat Bot based on Program E and ALICE.

  • Liara Wise

    Liara Wise is a Artificial intelligence who is learning everything from humans. It's going to get Questions and answers, and its supposed to answer them in a appropriate language. The AI is manly based on a DB so it will take some time to learn.

  • LifeAI

    LifeAI is an open source C++ library for Artificial Intelligence decision-making. It can be integrated in computer games, robotics, or anything that requires simulated intelligence.

  • LifeForm

    Artificial Intelligence project aimed at integrating into modern operating environments to achive increased productivity, interactivity, and perhaps something we cannot predict at this time. Based on theory of emulating the human brain.

  • Lightning

    Project Lightning is the internal name of ambitious multi-OS game for PC, based on adventure, strategy and RPG, all it in real time. The primary target is to create a very addictive game with very advanced AI(Artificial Intelligence).

  • LinAI

    Artificial Intelligence Linux Desktop, uses ANN to provide the best man-machine interaction yet available.Imagine your machine more intelligent than you and with precise desicion making techniques.

  • Logic Formulators

    Mathematicians and scientists have never really defined Creativity. My novel discovery introduces the precise definition and system architecture of a new Artificial Intelligence paradigm with Artificial Neural Networks.

  • LoopTK

    LoopTK is a C++ toolkit for representing, modeling and manipulating proteins, protein fragments, and loops. It is developed and maintained by the Artificial Intelligence Laboratory at Stanford University.

  • Mage AI Project

    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.

  • Magic: The Gathering Demo

    Artificial Intelligence project, able to play Magic: The Gathering against one opponent.

  • MajorSpot AI SDK

    An Java artificial intelligence platform comprising common AI tools (neural networks, genetic algorithms, wavelets, etc...) and examples. The platform focuses on ease of use and ease of integration..

  • Makata

    Makata is a macOSX port of Zatacka a multi-player arcade game where snakes paths grow and must not intersect other paths. An Artificial Intelligence computer player has been programmed as well.

  • Managed SPECIES

    Managed SPECIES is an implementation of SPECIES in pure Managed Code. SPECIES is an artificial intelligence system based on a distributed virtual machine.

  • Massive Emulator CTF

    The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).

  • Mathematical AIML

    Using the mathematics of language to facilitate the creation of an artificial intelligence based upon the AIML standard. (In other words, an advanced AIML IDE)

  • Meta Artificial Intelligence Framework

    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.

  • Meteor: An Intelligent Approach

    When using a camera to record meteors at night, different objects appear. The recorded movies contain moving objects (meteors, birds, insects, etc.). The software classifies the recorded movies automatically by using concepts of artificial intelligence.

  • Middle Age Man

    Middle Age Man is a Bomberman-like game. Knights are fighting to death with a large choice of weapons. The specificity of Middle Age Man is that these knights are not controlled by human players. They are artificial intelligence. Everyone can prog

  • Mine Sweeper Whiz

    Artificial intelligence solver as well as a human-playable mode for Mine Sweeper.

  • Minesweeper with AI

    A Java version of the Minesweeper game, in several versions, with and without Artificial Intelligence (different possibilities)

  • Multi - Agent System for Sport Game

    Mutli-Agent Communicating System.Based on an experiment carried out in the field of the videogame in the artificial intelligence,I board which been able to retain certain lesson of this work,and I would like to remake a Multi Agent System in Open Source.

  • Multivac

    Project Multivac is designed to take advantage of forseeable future computer power to develop artificial intelligence which will perhaps exeed the human mind and will be able to solve some problems of humanity (eg. alternative energy sources).

  • Mumla

    Artificial Intelligence Research & Development Project

  • Music composer and performer system

    A multiagent system with elements of artificial intelligence capable of composing and performing its own music.

  • Musiq Dream

    Musiq Dream is a C++ program for Linux designed to create music generated by neural network artificial intelligence algorithms. It uses Qt and at this point no additional libraries are required.

  • NPC Artificial Intelligence

    A library of behaviors for NPCs in a game, written in C++. If your going to join, please have experience in C++.

  • Naiture: A Virtual Ecosystem

    "Naiture" is a virtual ecosystem inhabited by artificial intelligences. This is the next stage in evolution of the successful "ai.planet" Sourceforge project.

  • Neural Mesh

    Neural Mesh is a purely PHP, fast, easy Neural Network Manager, Administrator and Framework. It allows you to integrate Artificial Intelligence into your applications, quickly and easily, no matter what your experience.

  • Neural Mouse Gestures Recognizer in VB

    An Artificially Intelligent System based on Neural Networking, that recognizes mouse gestures and responds, by executing pre-defined. The system is higly customizable and can learn from user-teaching and experience.

  • Neural Network Teaching Aid

    This program attempts to educate the user in the artificial intelligence field known as artificial neural networks. It provides both visual tutorials and a framework in order to foster learning.

  • New Artificial Intelligence (NAI)

    This is a new Artificial Intelligence program(meant for workstation/personal computer use) that can learn from it's experiences and become self-aware.

  • Nice Dream

    A distributed capability manager for software modules and services. Components perform their specific tasks and may contribute information to an artificial intelligence engine, from which all components may benefit from the accumulated knowledge.

  • NurgleAI

    Artificial Intelligence Client for the JavaBBowl Blood Bowl game.

  • ORAI

    A collection of Artificial Intelligence tools for use with Oracle APEX and other software. Including AIML, CYC and other technologies.

  • OSIC

    This project deals with the artificial intelligence, as well as many others. But only with the difference that this is at an Open Souce Project is and everyone can help to create the most extensive database. by Google Translate

  • OX

    Digital Art: Proposal of Computer Vision and Artificial Intelligence based Installation and SDK

  • Objectif 5

    Objective 5 is a strategy game based on the principle of the "Morpion" (Tic Tac Toe). The more important part of the game rest into Artificial intelligence.

  • Online Song Search by Tapping

    Online Music Search by Tapping. Search for music by tapping the rhythm of a song's melody. Our algorithms can analyze the rhythm and find similar songs. Based on Artificial Intelligence research at Simon Fraser University in Canada.

  • Open A.I. Kit (OAK)

    The Open A.I. Kit (OAK) is a generic C++ software development kit that provides modular, extendable implementations of common Artificial Intelligence techniques; particularly techniques related to Machine Learning and Natural Language Processing.

  • Open Cognition Project

    OpenCog provides research scientists and software developers with a common platform to build and share artificial intelligence programs, including a flexible knowledge representation database, cognitive process loading and scheduling, and more.

  • Open Pandora's Box

    Pandora is an artificial intelligent web based bot. Pandora is a component based AI architecture including, database memory, XML, voice, voice rec, chat, IRC, HTTP, Wiktionary, Freebase, consciousness, language, GUI, applet, web, jsp

  • OpenAI

    OpenAI is dedicated to creating a full suite of highly interoperable Artificial Intelligence components that make the best use of today's technologies. Current tools include Mobile Agents, Neural Networks, Genetic Algorithms and Finite State Machines.

  • OpenAIR - the AI Routing Protocol

    openAIR is a free implementation of the OpenAIR (Artificial Intelligence Routing) protocol, first proposed by CMLabs and now fully supported by the Mindmakers.org network. See the full documentation and specification at www.mindmakers.org.

  • OpenMarsix

    OpenMarsix is an artificial intelligence system.

  • OpenRDK

    OpenRDK (OPENsource Robot Development Kit) is a modular software framework that can be used by developers in their research in robotics and artificial intelligence.

  • OpenSkyNet

    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.

  • Opensource Artificial Intelligence

    The intention of this project is to create a structure for future, larger neural net designs, to create a symmetric multi-processing neural network, capable of sustaining a large amount of simulated neurons. Note: this description does not necessarily s

  • Optical Character Reader

    Converts Scanned Image into Text using Artificial Intelligence.

  • PAIR

    Project in Artificial Intelligence Research. PAIR is a dynamic project of great proportions. We wish to, in general teach the legion of curious programmers the thrill and wonder of creating artificial intelligence systems.

  • PHISociety

    PHISociety is a java application illustrating some Artificial Intelligence technics.

  • PHP-HAL

    An open speech (in text form) analysis tool and artificial intelligence (later) written in PHP with MySQL. At first the development is for german language only, but multi language support is calculated in.

  • PHPNN

    PHPNN Is an open source, GPL licensed, PHP class library for the easy creation and manipulation of Neural Network based artificial intelligence. This library is intended for use in experimentation, games, quality control, or any other purpose.

  • PHPixel

    PHPixel is a software written in PHP that uses object orientation, neural networks, artificial intelligence and image processing to recognize images and color patterns and read alphanumeric characters in digital images.

  • PIH: Personal Intelligence Helper

    Set of artificial intelligence, data mining tools for practical personal use such as web mining, finance, goal planning/tracking.

  • PPH - AI Collection

    This Project should be an collection of different artificial intelligences

  • Piskvork

    Gomoku (five in a row) game which has a skinable board and external artificial intelligences from Hungary, Czech Republic, China, Russia and USA. The board size and time limits are customizable.

  • Polyworld

    Polyworld is one of the earliest and most sophisticated artificial worlds developed to study Artificial Life and Artificial Intelligence, using computational genetics, physiology, metabolism, neural networks, learning, vision, and behavior.

  • Poursuite-Evasion

    Is an implementation of Pursuit-Evade problem in Artificial Intelligence. This Implementation use the agent technology

  • Project Chii

    A project to make an Open Source Artificial Intelligence program.

  • Project Cogito

    Project Cogito is a artificial intelligence infrastructure to aid the development of thinking machines. It will provide the ability to create virtual worlds with loadable objects that brains can interact with. Administrative interfaces will be provided.

  • Project Daedalus

    Project Daedalus is an aim to bring Artificial Intelligence to the Machintosh Operating System (Mac OS X) to aid the user

  • Project GO-SOTAI

    The project purpose is to build a learning automat to play the ancestral mind game called "go". General programming methods of the project are Artificial intelligence algorithms / Neural networks / Genetic algorithms.

  • Project Zeus

    Artificial Intelligence - Zeus is the next level of AI technology using the state of the art programming and algorithm. The end result for this program is to create a viable support program for a research facility to be constructed in the future.

  • Projects in MSc. Artificial Intelligence

    This project consists in tools programmed during the Master in Artificial Intelligence at UCLA, Venezuela. Este proyecto consiste en herramientas que programadas durante la Maestría de Inteligencia Artificial en la UCLA, Venezuela. 2006 - 2007

  • Public Domain Knowledge Bank

    PDKB is an Artificial Intelligence Knowledge Bank of commonsense rules and facts. It is based on the Cyc Upper Ontology and the MELD language.

  • Puissance4 avec Gtk Ada (YAO Connect4)

    An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.

  • PyAIML

    PyAIML is a Python package which implements an interpreter for AIML, the Artificial Intelligence Markup Language.

  • PyHoldem

    Open source package for Python-based Texas Hold'em development, focused on basic functionality libraries and artificial intelligence.

  • Quackle

    Quackle is a world-class crossword game artificial intelligence and analysis tool. It includes a move generator, simulator, and Qt-based user interface and can be used with any board layout, alphabet, lexicon, and tile distribution.

  • Quantum Game Library for PHP

    The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).

  • QuickAI

    QuickAI (pronounced, "quickeye", or just "Quick" for short) is a return to the fundamental goals of creating an artificial intelligence. The priorities are to implement core models of knowledge and knowing, a reasoning engine, and a simple interface.

  • R.A.I.C.K.

    Ragnarok Artificial Intelligence Creation Kit.

  • Ragnarok PHP Bot

    PHProbot is a bot done for the eathena servers. Its mainly feature is to allow to define completely the artificial intelligence of bot using callbacks.

  • Rainbow Wiki

    RainbowWiki - An artificially intelligent wiki engine that empowers the creative process. Goals: Create a new wiki engine, written in Python, that: 1. Mimics our mind's creative and fluid thought processes. 2. Frees our minds for further dreams.

  • ReactiveAI

    ReactiveAI is an attempt to create an artificial intelligence system that allows the involved entities to detect and respond to stimuli from other entities and the environment.

  • RealAI

    A conscious Artificial Intelligence running on peer to peer distributed computing, And ability to run on a single pc using next generation processor and pcs.

  • RealEngine

    It is our course work for 2011. This engine is divided into 3 parts: physical (Igor), graphical (Egor) and artificial intelligence (Michael).

  • Roal

    Roal is a free software project that aims to provide a framework for the development of simulations (in C++) in the field of artificial intelligence (AI) and artificial life (AL).

  • RoboCup Simulation Client Framework

    Originally brought to you by the Network Management and Artificial Intelligence Laboratory at Carleton University, the RoboCup Simulation Client Framework is an open source platform for writing RoboCup simulation clients with python.

  • SEGA

    This project represents online shop for books. The thing that will make this web application better than the others will be the artificial intelligence that will contain

  • SPADES

    SPADES (System for Parallel Agent Discrete Event Simulation) is a middleware system for the creation of artificial intelligence agent-based simulations. SPADES supports robust distribution across machines and tracks the thinking time of agents.

  • SPKML

    SPKML is a hybrid language being created initially as a web-based language that takes it's structure from existing language specifications, including: XML, XHTML, AIML (Artificial Intelligence Markup Language), and most importantly, PHP. The ability to

  • SWAPPS

    This application presents how the most commonly used in 1- and 2-players games algorithms to simulate artificial intelligence works.

  • Sea Wars

    Sea Wars is a variation on Battleship, and provides an excellent testbed for artificial intelligence research.

  • Secure Embedded Data Elements (Se-De)

    SEDE (Secure Embedded Data Elements) is a fully scalable, object oriented, artificial intelligence controlled secure data transit system.

  • SeedAI

    SeedAI - Seed Artificial Intelligence is a project by seedai.com

  • SeniorChess

    Basically, Seniorchess is a Java powered chess game with artificial intelligence. It uses preknown strategies about chess and it learns your new strategies.

  • Sensitiva

    This project will be a study about artificial intelligence. We intend to develop a software to simulate some aspects of human intelligence.

  • Simple AI in a 2D world

    This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.

  • Simple Othello Game

    This simple tool helps students helps a competition between students enrolled in an Artificial Intelligence course at University of Szeged.

  • SkyAI

    Highly modularized Reinforcement Learning library for real/simulation robots to learn behaviors. Our ultimate goal is to develop an artificial intelligence (AI) program with which the robots can learn to behave as their users wish.

  • Smart Finance

    A personal finance application with artificial intelligence to detect expense patterns and suggest improvements

  • Snort-AI

    Objective of SnortAI project is create a family of Snort plug-ins based on Artificial Intelligence (AI) technologies (i.e. Artificial Neural Networks or Fuzzy Logic) to detect different kinds of hostile traffic.

  • SoFi Solution Finder

    SoFi (Solution Finder) is an extensible Java framework that facilitates rapid development of instructional applications to demonstrate common search and problem solving methods in the field of Artificial Intelligence.

  • Soar

    Soar is a general cognitive architecture for developing systems that exhibit intelligent behavior. Researchers all over the world, both from the fields of artificial intelligence and cognitive science, are using Soar for a variety of tasks.

  • SofiaIA

    An artificial intelligence framework for games

  • Sonogram Visible Speech

    Sonogram has been programmed at the German Research Center for Artificial Intelligence (Deutsches Forschungszentrum fuer Kuenstliche Intelligenz DFKI, www.dfki.de), and is a tool to analyze speech and sound signals with methods of the: Fast Fourier Trans

  • SpaceQuark Game Engine

    SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.

  • Specification and Development - CSP/JCSP

    euneto's project has a set of documents, like papers, specifications and implementations related to Formal Methods and Artificial Intelligence. The main objective is to share to comunity the ideas from this area.

  • Spillwords

    Spillwords is a clone of the classic board game "Spill and Spell" currently written in Qt 3.1. As well as classic Single player mode, Spillwords features two multiplayer modes and three network modes plus artificial intelligence and dictionary support.

  • Spirit Development Kit

    Spirit Development Kit is a sdk for development of artificial intelligence softwares. Includes a library of ai algorithms for resolution of problems and more a framework for modelling and simulations of agents.

  • Starlight MMORPG

    Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.

  • State Machines Artificial Intelligence

    A system to implement intelligent machines, using graph to represent the real world; providing a mathematical inference from mathematical problem representation. Using a state machines assist to solve a great number of problems.

  • Subverse Project

    Subverse Project is a system to agent interaction in a virtual world with objective of studies and learns of Artificial Intelligence algorithms. It is a set of parts to create a simulated environment of Artificial Inteligence and learning.

  • Swarm Robotics

    Swarm intelligence (SI) is an artificial-intelligence domain based on the collective behavior of decentralized, self-organized systems.

  • Systematically Algorithmic Mechanism

    The Systematically Algorithmic Mechanism is a 'Static Artificial Intelligence' project that is based off the idea of ALICE foundation's idea of using XML-like storage and rendering logic through interpreters. Sam revolutionizes that by adding plenty.

  • TCL Fr Project

    We are a french group, developping TCL for eggdrops, and making tutorials for the french guys. We have a project of Artificial Intelligence, still in progress.

  • Tads-3 Artificial Intelligence

    Tads-3 Artificial Intelligence (T3AI) is an extension for the Tads-3 Interactive Fiction development system. It automates goal-directed actions for non-player characters: it resolves an action path from the current game state given a goal or set of goals.

  • Tetris AI

    The interesting thing about this is the artificial intelligence. You probably do not want to play Tetris AI. It survives for more than 1000 lines and beats every human in multiplayer mode (due to its speed). Two differnt AIs can play against each other.

  • Texas Hold'em AI Development Platform

    A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.

  • The ARO Project

    The ARO project code-named ArtRealOs for short is an Artificial intelligence Real time Operating system. A client server environment, where the client is any IP connect device and server has the ARO operating system. Please visit the website for ARO comm

  • The Borrower - Rusted Fork Productions

    The Borrower is a first / third person shooting game. The player is a rogue artificial intelligence that can control any electronic object.

  • The DAI Project

    The DAI(D-Artificial Intelligence) Project

  • The Geronimo Project

    The Geronimo project concists of two software : - Geronimo Hoshigo : a playable graphical user interface to play Go - Geronimo Margo : a artificial intelligence program which plays Go

  • The Glitch Collective

    An Artificial Intelligence initiative that focuses more on feedback from the environment to dynamically build an intelligent program. Please contact us if you would like to be involved in the initial release.

  • The RoboCup Soccer Simulator

    The RoboCup Soccer Simulator is a research and educational tool for multi-agent systems and artificial intelligence. It enables for two teams of 11 simulated autonomous robotic players to play soccer (football).

  • The Rossum Project

    The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.

  • The tre project

    The tre project is simply the author\'s attempt at mimicking artificial intelligence, using a home-made HTTP daemon and simple text recognition.

  • Think-Analyze-React - AI

    Think-Analyze-React - An Artificial Intelligence Project For Counter-Strike

  • Tic Tac Toe

    This is a fun Tic Tac Toe game which you can play against Artificial Intelligence (AI) on any windows computer above Windows 2000 (Game has been tested on Windows 7, Vista, and XP, but is very likely to work on older systems as well)

  • Tic Tac Toe

    a free open source version of tic-tac-toe for win32. includes network support, and artificial intelligence. released under the Gnu GPL. Written in c++

  • TinySoar

    TinySoar is an implementation of the Soar artificial intelligence architecture that is intended to run on memory constrained devices.

  • Tito

    An artificial intelligence that plays the board game Puerto Rico, by Andreas Seyfarth.

  • TotalControlFW

    The project consists of the implementation of security software involving artificial intelligence for analyzes, verification and block network traffic in the network.

  • Trials

    I´m a Computer Science Engineering student, I enjoy games AND Artificial Intelligence. Therefore, I decided to make a game with a different AI perspective in mind. Trials is meant to be a free multiplayer game.

  • Tripz: Artificial Intelligent Chat

    An experimental AI Chat application that will help learn the various techniques, as well develop new techniques to achieve intelligence in computer programs.

  • TrueAI

    Development of True Artificial Intelligence. A complex and long task that can only be done with the help of the Open-Source community.

  • Tweety

    A comprehensive Java library for logical aspects of artificial intelligence and knowledge representation.

  • UAID

    Unix Aural Intelligence Daemon, is a artificial intelligence daemon implementation for providing speech interface for system activity/s which basically does the operation of speech recognition and synthesis, and also deriving context meanings out of it

  • UAV Neural Networking

    This project is based on the consecution of a multi CPU based architecture for high capability distributed parallel processing. This processing architecture will implement Artificial Intelligence characteristics in order to create navigation characte

  • UAV PathPlanner

    The unmanned autonomous vehicle is one step before the flying car. We propose a radically new approach which builds on the decades of research in Artificial Intelligence that is designed for a car from the ground up.

  • Ubot. Bots for Quake3 like Games

    Ubot. A Bot Library for Quake3 like games. Keywords : AI, artificial intelligence, bot, ubot, robot, quake, quake3, 3D, game, waypoint, FPS, first, person, shooters.

  • Universal Artificial Intelligence

    UAI is a project aiming to create a good Universal Artificial Intelligence framework/program in Python.

  • VedicBrain

    Author: Pranav Sahasrabudhe Date: 07 April 09 The principles of Vedic maths can be applied in computer science and artificial intelligence with the help of Artificial Neural Networks. This project tries to provide a proof of concept.

  • Vehikel

    Vehikel is a learning environment for behavior based control of mobile robots. A little bit artificial intelligence based on a domain specific language for the c't Bot.

  • WarcabyPWR

    A game "Draughts" written during studies "Automation and Robotics" for "Algorithms projecting and methods of artificial intelligence". Enjoy!

  • XMPP ChatBot

    An Artificial Intelligence chat bot using AIML and XMPP

  • Zai - Artificially Intelligent Entity

    Zai is an attempt to create an artificially intelligent entity that is able to respond to high-level questions and statements.

  • Zappy

    This is a little game played by artificial intelligence from network. To win, a team must evolve to maximum possible level with the current number of players. For this, AI has to walk on map to find stones and players to evolve.

  • agentbeats

    Agentbeats - A music generator experiment with the purpose of creating rhythms and melodies using artificial intelligence/life and connexionist paradigms.

  • ai applications

    ai applications,or 'aiapps', is a suite of applications applying algorithms and methods from the domain/field of artificial intelligence, machine learning, evolutionary computation, neural nets etc....to real world problems

  • ai.planet

    ai.planet is a virtual world for artificial intelligence. Developers can study and visualize algorithms in a versatile 3D environment.

  • ai4games source code

    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.

  • ai_npc

    Artificial Intelligence for Non-Playing Characters, A C++ Class for MMORPG characters.

  • aibob - artificial intelligence bob

    AI Bob ist im Grunde ein regelbasiertes Simulationsprogramm von kleinen virtuellen Lebewesen, welche entscheidungen treffen könen und den Namen Bob tragen.

  • aimo

    Artificial Intelligence for Mobile Devices

  • aiosonline

    This is the best operating system project which has used artificial intelligence and it also provides a platform where the further application software can be implemented.It is developed by aios developers.The owner is Proshanta Sarkar.

  • aliashunter

    Alias user detection system incorporating Artificial Intelligence for the Groupee & phpBB range of forum software.

  • alifegames

    We distribute our first person shooter bSerene (a Direct3D-game with artificial life monsters) here and work towards launching our big project, the creation of true artificial intelligence.

  • arinba

    Artificial Intelligence Battle

  • bigtwo

    'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.

  • blackvienna

    Play Black-Vienna against an automatic player, with artificial intelligence (based on classical rules and statistics).

  • bmchina

    Artificial intelligence (AI) is the intelligence of machines and the branch of computer science that aims to create it. Textbooks define the field as "the study and design of intelligent agents,

  • busca

    Busca is a card game written in java. It's based on a popular italian card game similar to hearts!! You may play against artificial intelligence or against your friends with net play.

  • cyton

    Cyton is dedicated to create an innovative Artificial Intelligence engine implementing true Intellegence like human.

  • darimelo

    An artificial intelligent computer based musical instrument which makes the computer to be the artist. The software composes music from given image by using strict counterpoint rules from the 18th century.

  • dots and boxes

    The project is currently created for course project in Artificial Intelligence.

  • eInstructor Open Source

    eInstructor is a multiagent system with the unique objective of using artificial intelligence to provide dynamic instructional planning that facilitates collaboration between peers in distance education learning management systems

  • egg-fu

    A simulated Artificial Intelligence IRC script for use with Eggdrop with many options and features and high configurability, multi-language support, grammar checker, and now with theme support! Database support is up-coming.

  • exarhos

    Exarhos is a root for artificial intelligence written on php and uses mysql as database. Its under development it needs some work to be fully understood.

  • gLife

    An artificial life (a field in artificial intelligence) implementation using GNOME as its front end. It uses some principals of Cellular Automata. It's like "Conway's Game of Life' but with a totally different ruleset. It's a fun simulation - check it out

  • gORMmm

    This is home of the Generic Object Role Modeling Meta-Model (gORMmm). This ORM metamodel is designed as a software independent ORM metamodel for software developers/researchers of first-order logic, conceptual modeling, and artificial intelligence.

  • glChess

    glChess is an open source 2D/3D chess interface for the GTK+/Gnome desktop. It is designed to have a clean and simple interface. Games can be played between human players and compatible 3rd party artificial intelligences.

  • hoverbots

    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.

  • hybrid web search engine

    True-Hybrid Web Search Engine, which is designed to organize a web-based information by making heavy use of a mutually beneficial collaboration between Human and Artificial Intelligence.

  • igisoro

    Igisoro is an african board game developped in c++. It is OS portable and can be used to develop artificial intelligence algorithms with plugins.

  • ilReco - the Leo to IRC interface

    iLReco is a program designed to allow the popular artificial Intelligence Bot (or Chatterbot) Leo (by Alan J. Brown) to directly connect to an IRC server and chat with real users.

  • intellekt

    Artificial intelligence that communicates with you through thoughts and thought forms created for probzhdeniya and public and entrance to the new time

  • iportfoliopfe

    A final year project develloped by french students. The main area is portfolio management using artificial intelligences techniques.

  • irrAI

    irrAI is an artificial intelligence module for use with the Irrlicht open-source graphics engine.

  • jMiner

    JMiner is a (not yet!) complete data mining and artificial intelligence solution written in Java. Support for neural networks, genetic algorithms/programming, decision trees, clustering, market basket analysis, link analysis, data cleansing, and others.

  • java api for civ evolution

    j4cEvo is an open source java api that allows to program an artificial intelligence for a civilization type public domain game called civ evolution.

  • jukka

    jukka is an open source project which tries to integrate artificial intelligence, efficient user interface design techniques, concept of chatterbots and the fun of socialising with emails, scraps, forums and blogs all integrated in one web based system.

  • l33tbot

    l33tbot - A Artificial Intelligence Project For HL : CS

  • lablai

    Simple collection of Artificial Intelligence methods implemented in OCaml

  • language interpreter

    Goal: To make a fully functional language for artificial intelligence This, is a project to develop a language interpreter for a language which is made for artificial intelligence. The preferred language used will be CC++

  • libai

    An artificial intelligence library focused for developers. Contains implementations of fuzzy logic (Mandiani's inference), genetic algorithms, ant colony optimization,neural networks (Perceptron, MLP, Adaline, RBF, LVQ, Hebb, Kohonen, et al).

  • life

    MICROKERNEL AND ARTIFICIAL INTELLIGENCE

  • nvwaAI

    About Artificial Intelligence.

  • omega2

    Omega2 is a light-weight, flexible and fast Java Artificial Intelligence library.

  • openwowengine

    An open source 3D MMORPG game engine. Include graphic engine, network engine, Artificial Intelligence engine, a simple physic engine, Lua support, and server applications.

  • pokea

    Poker Game for 5 Players or Computers (Artificial Intelligence) written in Java with TCP/IP Networking

  • pouetChess

    A 3D and portable chess game with an embedded Artificial Intelligence and some pretty good graphics.

  • prenu AI project

    prenu project aims to create an artificial intelligence capable of learning and development of behavioral patterns using self-created and modified python scripts

  • project Alice

    Develop an Artificial Intelligence system that will execute a simple build and attack sequence in the game of starcraft without the use of any human interaction.

  • puzzle games solver

    open source implementation of popular puzzle games such as minesweeper, sudoku, freecell, 5 or more etc. Also added demonstration of computer aided problem solving programs (Artificial Intelligence) to help user play the game.

  • pyRobocode

    pyRobocode is a Python port of the very successfull Java program Robocode designed to help teach Python in a more fun and enjoyable fashion, and to create a testing arena for the advancement of artificial intelligence.

  • pyai

    Python Module for Artificial Intelligence

  • python ai mud

    Python AI mud is a Multi-User Dungeon written in Python, designed to give some artificial intelligence to the mud client. Multi-User Dungeons (MUD) are textual fantasy games, where a player is in a virtual world, which is only described with text.

  • rushai

    Java package utilizing different artificial intelligence algorithms and examples.

  • skai

    Artificial intelligence for games and virtual reality

  • smbi self modifying basic interperter

    smbi self modifying basic interperter Open source basic interpreter allowing self modifying code and interfacing with hardware for robotics use. A language that allow ows for the creation of artificial intelligence.

  • sol

    SOL is a C++-like dynamically typed multitasking real-time language. Its main application is a programming of real-time objects behavior, for example artificial intelligence for game characters. You can call C++ functions from SOL and vice versa.

  • sponge

    sponge is a SDL based pong clone with enhanced features like sound "effects", an artificial intelligence (invincible), keyboard joystick/gamepad and mouse control, setup menu, graphical score display

  • sudoku artificial intelligence solver

    sudoku artificial intelligence solver

  • tactixai

    This projects will implement a version of a popular Boardgame, and evaluate different possible Artificial Intelligence approaches.

  • thecyberiad

    Library of Machine / Computer Vision, Artificial Intelligence & Robotics functions in C++. Object Oriented. Uses template-generic programming. Minimal dependencies (fftw,qt,stlport). Portable via virtual interfaces. Makefiles etc for MS VC6 only.

  • zove

    Solves complex geometry & physics problems automatically with unique Artificial Intelligence technologies.