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The 2025 Metaverse Typical Cases (2025年元宇宙典型案例) is a curated national catalog of 193 exemplary metaverse projects formally announced on May 6, 2026, as the deliverable of a joint selection program run by four Chinese government departments — the Ministry of Industry and Information Technology, the Ministry of Education, the Ministry of Culture and Tourism, and the National Radio and Television Administration — which solicited, evaluated, and selected entries across four categories (typical cases, product cases, park cases, and standard cases) to showcase how the metaverse is being operationalized in real industrial scenarios; within this catalog, digital humans emerge as one of the core enabling technologies, with featured implementations spanning front-desk and customer-service avatars powered by speech recognition, natural language processing, and deep learning, sign-language AI systems advancing accessibility, IP-driven virtual personas and digital doppelgängers for cultural and entertainment use, photorealistic livestreaming hosts for e-commerce, and AI tutoring assistants for education, while Beijing, Shandong, Jiangsu, Sichuan, and Chengdu led regional contributions, collectively signaling China's official endorsement of digital humans as a foundational pillar of the metaverse driving AIGC, digital twin integration, immersive commerce, intelligent service delivery, cultural IP development, and inclusive accessibility applications throughout 2025.
Here is the full 193-entry list, organized by the four official sections of the announcement (工信厅联科函〔2026〕164号 dated 15 April 2026).
I. Typical Digital Human Cases (一、典型数字人案例)
Printing Industry AI Digital Human (印刷行业AI数字人) was developed by Shandong Inspur Intelligent Production Technology (山东浪潮智能生产技术有限公司) in Shandong as a sector-specific virtual workforce solution.
Digital Employees "Che Xiaoxu, Che Xiaozhang" (数字员工"车小叙、车小张") was developed by CRRC 27 Culture and Technology Beijing (中车二七文化科技(北京)有限公司) in Beijing for railway-industry customer and operations service.
Explainer/Training Digital Human (讲解/培训数字人) was developed by Shanxi Pengfei Group (山西鹏飞集团有限公司) in Shanxi for industrial training and exhibition narration.
Intelligent Coach "Qingrui" (智能教练"清睿") was developed by Suzhou Qingrui Intelligent Technology (苏州清睿智能科技股份有限公司) in Jiangsu as an AI-powered language and skills tutor.
Virtual Teachers "Kaikai, Hefangfang" (虚拟教师"开开开、河方方") was developed by Henan Open University (河南开放大学) in Henan for distance-education delivery.
Digital Teacher "Xiaozhao" (数字教师"小爪") was developed by Tumeng Shanghai Technology (图蒙(上海)科技有限公司) in Shanghai as an AI-driven instructional avatar.
Educational Digital Human "Teacher Xiaoqiao" (教育数字人"小乔老师") was developed by Hubei Preschool Teachers College (湖北幼儿师范高等专科学校) in Hubei for early-childhood teacher training.
Sign-Language Barrier-Free Interactive Digital Human "Xiaoyi" (手语无障碍交互数字人"小译") was developed by Guo Bu Qi Ran Accessibility Technology Suzhou (果不其然无障碍科技(苏州)有限公司) in Jiangsu for deaf-community communication.
"Silk Road Aesthetic Education" Metaverse Digital Human ("丝路美育"元宇宙数字人) was developed by Xinjiang Institute of Technology (新疆理工学院) in Xinjiang for cultural and arts education.
Smart Campus Digital Human (智慧校园数字人) was developed by Tongji University (同济大学) in Shanghai for university service and engagement.
Multi-Scenario Service Digital Human "Xiaowan" (多场景服务数字人"小万") was developed by Wanyou Yinli Ningbo Electronic Technology (万有引力(宁波)电子科技有限公司) in Ningbo for retail and public-service deployment.
Fashion Magic Academy Digital Human Group "BIFTOR" (时尚魔法学院数字人群像"BIFTOR") was developed by Beijing Institute of Fashion Technology (北京服装学院) in Beijing as a fashion-themed virtual cast.
Khampa Tibetan Weather Forecast Digital Human (康巴藏语天气播报数字人) was developed by the Garze Tibetan Autonomous Prefecture Science and Technology Information Research Institute (甘孜藏族自治州科学技术信息研究所) in Sichuan for minority-language broadcasting.
Intelligent Interactive Digital Human "Yuanqi" (智能交互数字人"元启") was developed by Chengdu Jiuzhou Electronic Information System (成都九洲电子信息系统股份有限公司) in Sichuan for enterprise interaction.
Yangtze Ecology Metaverse Digital Human (长江生态元宇宙数字人) was developed by Hubei Institute of Fine Arts (湖北美术学院) in Hubei for ecological and cultural communication.
Intelligent Voice Digital Human "Haxia" (智能语音数字人"哈夏") was developed by Will Metaverse Technology Harbin (威尔元宇宙科技(哈尔滨)有限公司) in Heilongjiang for voice-driven service.
AI Digital Human "Xiaojing" (AI数字人"晓境") was developed by Guangxi Lvfa Yuanjing Cultural Tourism Development (广西旅发元境文化旅游开发有限公司) in Guangxi for cultural-tourism guidance.
Zhangye Giant Buddha Temple Digital Human "Yunzhuo" (张掖大佛寺数字人"云灼") was developed by the Zhangye Giant Buddha Temple Cultural Relics Research Institute (张掖大佛寺文物研究所) in Gansu for heritage interpretation.
Lintao Lin Xiaochan (Cicada) Digital Human (临洮临小蝉(蛩蝉)数字人) was developed by Beijing Baidu Netcom Science and Technology (北京百度网讯科技有限公司) in Beijing for regional cultural promotion.
Wuhou Shrine Museum Digital Human "Xiao Zhuge" (武侯祠博物馆数字人"小诸葛") was developed by Chengdu Wuhou Shrine Museum (成都武侯祠博物馆) in Sichuan for museum guidance.
Hengshui Museum AI Digital Human (衡水市博物馆AI数字人) was developed by the Hengshui Museum (衡水市博物馆) in Hebei for exhibition narration.
Reading-Guide Digital Human (导阅数字人) was developed by the Hunan Children's Library (湖南省少年儿童图书馆) in Hunan for youth-reading promotion.
Thatched Cottage Smart Examiner "AI Du Fu" (草堂智能考官"AI杜甫") was developed by the Chengdu Du Fu Thatched Cottage Museum (成都杜甫草堂博物馆) in Sichuan as an interactive literary persona.
Guochao Virtual Digital Humans "Dianzanxian, Nongmixian" (国潮虚拟数字人"点赞仙、浓密仙") was developed by Wuhan Liangdianshifen Cultural Communication (武汉两点十分文化传播有限公司) in Hubei for Chinese-style content IP.
Broadcast Smart Digital Human (广播智慧数字人) was developed by Guangdong Radio and Television (广东广播电视台) in Guangdong for broadcast presentation.
Digital Human "Jixiang" (数字人"吉祥") was developed by Hebei Radio and Television Wireless Media (河北广电无线传媒股份有限公司) in Hebei for festival and program use.
Chuanguan News Digital Reporter (川观新闻数字记者) was developed by the Sichuan Daily Press Group (四川日报报业集团) in Sichuan for newsroom reporting.
Digital Reporters "Zhong Xiaowen, Zhong Xiaomei" (数字记者"仲小文、仲小梅") was developed by Zhongchuan Wenlu Beijing Cultural Development (中传文旅(北京)文化发展有限公司) in Beijing for news and tourism content.
News Anchor Digital Human (新闻主播数字人) was developed by Heilongjiang Radio and Television (Heilongjiang Provincial Omnimedia Center) (黑龙江广播电视台(黑龙江省全媒体中心)) in Heilongjiang for news broadcasting.
Wasu Digital Human "Aijia" (华数数字人"艾珈") was developed by Wasu Media Holdings (华数传媒控股股份有限公司) in Zhejiang for cable-media presentation.
Digital Avatars and Original-IP Digital Humans (数智分身数字人与原创IP数字人) was developed by Migu Xinkong Cultural Technology Xiamen (咪咕新空文化科技(厦门)有限公司) in Xiamen for entertainment IP.
Beidou Cloud Government Intelligent Body "Xiaohe" (北斗云政务智能体"小和") was developed by Liaoning Beidou Cloud Digital Technology (辽宁北斗云数字科技有限公司) in Liaoning for government service.
Community 100-Question-Answering Digital Human (社区百问通数字人) was developed by Inner Mongolia Huiguang Network Technology (内蒙古徽光网络科技有限公司) in Inner Mongolia for grassroots-community service.
Front-Desk Service Digital Human (前台服务数字人) was developed by GRG Banking (广电运通集团股份有限公司) in Guangdong for reception and service automation.
Smart Elderly-Care Emotional Companion Digital Human "Zhuangzhuang" (智慧养老情感陪护数字人"装装") was developed by Mashang Consumer Finance (马上消费金融股份有限公司) in Chongqing for senior-care companionship.
Smart Triage Digital Human (智慧导诊数字人) was developed by Thundersoft (中科创达软件股份有限公司) in Beijing for hospital-patient navigation.
One-Stop Livestreaming Digital Human "Nüwa" (一站式直播数字人"女娲") was developed by Beijing Dajia Internet Information Technology (北京达佳互联信息技术有限公司) in Beijing for livestream broadcasting.
Marketing Digital Human "Xinghe" (营销数字人"星河") was developed by Shenzhen Mingyuan Cloud Technology (深圳市明源云科技有限公司) in Shenzhen for real-estate marketing.
E-Commerce Livestream Digital Human "Tiantian Shuying" (电商带货数字人"天天数影") was developed by Suzhou Caicaikan Technology (苏州猜猜看科技有限公司) in Jiangsu for e-commerce livestreaming.
Shiyou Pota 4.0 "Xini" (世优波塔4.0"希妮") was developed by Shiyou Beijing Technology (世优(北京)科技股份有限公司) in Beijing as an enterprise digital-human platform persona.
Lingkan Zhiying 3D Hyper-Realistic Digital Human (凌瞰智影3D超写实数字人) was developed by Henan Zhongxinke Big Data Technology (河南中信科大数据科技有限公司) in Henan for hyper-realistic content production.
Customer-Service Digital Human "Xiaorui" (客服数字人"小瑞") was developed by Qingdao Qianrui Shulian Information Technology (青岛千瑞数联信息技术有限公司) in Qingdao for service-industry deployment.
II. Typical Product Cases (二、典型产品案例)
(1) Interactive Terminals (交互终端)
Large-Size Flip-Chip LED Spherical-Belt Screen Display (大尺寸倒装LED球带幕显示器) was developed by Changchun Cedar Electronic Technology (长春希达电子技术有限公司) in Jilin for immersive curved displays.
Integrated AI+AR Smart Glasses IN MO AIR3 (一体式AI+AR智能眼镜 IN MO AIR3) was developed by Sichuan Yingmu Technology (四川影目科技有限公司) in Sichuan as a consumer wearable.
Consumer-Grade Holographic AR Waveguide Optical Display Module (消费级全息AR光波导光学显示模组) was developed by Nika Optics Tianjin (尼卡光学(天津)有限公司) in Tianjin for AR-glasses optical engines.
Interactive Naked-Eye 3D/XR Smart Terminal (交互式裸眼3D/XR智能终端) was developed by Shanghai Yiweishi Technology (上海易维视科技有限公司) in Shanghai for glasses-free 3D viewing.
360° Full-Domain Somatosensory Metaverse Smart Interactive Terminal (360°全域体感元宇宙智能交互终端) was jointly developed by Guangzhou Zhuoyuan Virtual Reality Technology (广州卓远虚拟现实科技股份有限公司) and Guangzhou Dongjing Technology (广州动竞科技有限公司) in Guangdong for VR arcades.
AI Holographic Smart Terminal (AI全息智能终端) was developed by Motong Beijing Technology (魔瞳(北京)科技有限公司) in Beijing for retail and exhibition.
LED Display System for Immersive Metaverse Cultural-Tourism Scenes (面向沉浸式元宇宙文旅场景的LED显示系统研发与创新应用) was developed by Nanjing Luopu (南京洛普股份有限公司) in Jiangsu for cultural-tourism venues.
"Wanchu Mengxiang" Virtual Reality Smart Terminal ("玩出梦想"虚拟现实智能终端) was developed by Wanchu Mengxiang Shanghai Technology (玩出梦想(上海)科技有限公司) in Shanghai as a consumer VR headset.
Outdoor Immersive High-Definition Panoramic Distributed Video Projection System (户外沉浸式高清全景分布式视频投影系统) was developed by Hangzhou Roly Technology (杭州罗莱迪思科技股份有限公司) in Zhejiang for outdoor visual installations.
Wide-Angle High-Definition Naked-Eye 3D Light-Field Display (大视角高清晰裸眼3D光场显示) was developed by Beijing University of Posts and Telecommunications (北京邮电大学) in Beijing as a research-grade display.
Consumer-Grade AR Glasses Rokid Glasses (消费级AR眼镜 Rokid Glasses) was developed by Hangzhou Lingban Technology (杭州灵伴科技有限公司) in Zhejiang as a consumer AR product.
Ultra-Light VR Headset (超轻薄VR头显) was developed by Hangzhou Aoxue Ruishi Technology (杭州傲雪睿视科技有限公司) in Zhejiang for portable VR use.
(2) Technical Tools (技术工具)
AIGC Digital Human Intelligent Interaction Platform Enabling a New Multi-Industry Metaverse Interaction Paradigm (AIGC数字人智能交互平台赋能多行业的元宇宙交互新范式) was developed by Nanjing Silicon Intelligence Technology Group (南京硅基智能科技集团股份有限公司) in Jiangsu.
Domestic 3D Spatial Intelligence Engine ViWo (国产3D空间智能引擎ViWo) was developed by Beijing Microvision Information Technology (北京微视威信息科技有限公司) in Beijing.
Digital Twin System Construction Platform DIVA (数字孪生系统构建平台DIVA) was developed by Guanghui Chengshi Chongqing Technology (光辉城市(重庆)科技有限公司) in Chongqing.
High-Fidelity Digital Human Rapid Construction and Multimodal Interaction System (高逼真数字人快速构建与多模态交互系统) was developed by Fujian NetDragon Computer Network Information Technology (福建网龙计算机网络信息技术有限公司) in Fujian.
Metaverse Spatial Computing Platform EasyARMega (元宇宙空间计算平台EasyARMega) was developed by Shichen Information Technology Shanghai (视辰信息科技(上海)有限公司) in Shanghai.
Digital Twin PaaS Platform WDP (数字孪生PaaS平台WDP) was developed by Beijing 51World Digital Twin Technology (北京五一视界数字孪生科技股份有限公司) in Beijing.
Metaverse 3D Asset Trusted Circulation Platform (元宇宙3D资产可信流通平台) was developed by Zhuanzi Trust Beijing Technology (篆字信任(北京)技术有限公司) in Beijing.
Mixed-Traffic Metaverse Human-Factors Engineering Test Platform ErgoXR (混合交通元宇宙人因工程测试平台ErgoXR) was developed by Beijing Jinfa Technology (北京津发科技股份有限公司) in Beijing.
Domestic Independent Fashion Metaverse Foundation Tool Style3D Engine (国产自主的时尚元宇宙基础工具Style3D引擎) was developed by Zhejiang Lingdi Digital Technology (浙江凌迪数字科技有限公司) in Zhejiang.
Lenovo Xinshijie Domestic 3D Engine Z-Engine (联想新视界国产3D引擎Z-Engine) was developed by Lenovo New Horizons Beijing Technology (联想新视界(北京)科技有限公司) in Beijing.
Large-Model-Based 3D Virtual Digital Human Broadcast Platform FT Live (基于大模型下的3D虚拟数字人播控平台FT Live) was developed by Anji Feitian Yundong Technology (安吉飞天云动科技有限公司) in Zhejiang.
Smart Simulation Platform ONESIM (数智仿真平台ONESIM) was developed by Beijing Chuangqi Shijie Technology (北京创奇视界科技有限公司) in Beijing.
Cultural-Tourism-Large-Model-Based Web3.0 Digital Human Creation and Service Platform (基于文旅大模型的web3.0数字人创作与服务平台) was developed by Global Digital Group (环球数科股份有限公司) in Shenzhen.
Industrial Metaverse Interactive 3D Document Construction and Practice (工业元宇宙交互3D文档构建与实践) was developed by Hangzhou Qidian Technology (杭州起典科技有限公司) in Zhejiang.
Naked-Eye 3D Stereoscopic Immersive Video Communication System (裸眼3D立体沉浸式视频通讯系统) was developed by Shenzhen Kandao Technology (深圳看到科技有限公司) in Shenzhen.
Domestic Large-Scale General Real-Time 3D Engine — Xuanguang Engine (国产大型通用实时3D引擎-渲光引擎) was developed by Beijing Xuanguang Technology (北京渲光科技有限公司) in Beijing.
AI-Empowered Metaverse Digital Content Public Service Platform and Demonstration Application (AI赋能的元宇宙数字内容公共服务平台及其示范应用) was developed by Chongqing Xisuan Big Data (重庆西算大数据有限公司) in Chongqing.
Metaverse-Oriented AI 3D Large Model Tripo (面向元宇宙的人工智能3D大模型Tripo) was developed by Beijing Shengshu Technology (北京生数科技有限公司) in Beijing.
AIGC-Based 3D Content Generation Platform (基于AIGC的3D内容生成平台) was developed by Beijing Lingyu Smart Control Technology (北京凌宇智控科技有限公司) in Beijing.
(3) Industry Applications (行业应用)
AI-Model-Driven Manufacturing Equipment Digital Twin Management System (人工智能模型驱动的制造装备数字孪生管控系统) was developed by Zhengzhou University of Light Industry (郑州轻工业大学) in Henan.
Industrial Metaverse Integration Platform for High-End Aerospace Equipment Manufacturing (Chengfei Industrial Metaverse CACMETA) (面向高端航空装备制造的工业元宇宙融合平台(成飞工业元宇宙CACMETA)) was developed by Chengdu Aircraft Industrial Group (成都飞机工业(集团)有限责任公司) in Sichuan.
Digital Twin Smart Operations System (数字孪生智能运维系统) was developed by Qufu Hengwei Water Conservancy Machinery (曲阜恒威水工机械有限公司) in Shandong.
BAIC Foton Changsha Super Truck Plant Industrial Digital Twin Management Platform (北汽福田长沙超级卡车工厂工业数字孪生管理平台) was developed by BAIC Foton Motor Changsha Super Truck Plant (北汽福田汽车股份有限公司长沙超级卡车工厂) in Hunan.
Interactive Industrial-Chain Collaborative Cloud Platform Industrial Virtual Training System (互动产业链协同云平台工业虚拟实训系统) was developed by Guangdong Hudong Electronic (广东互动电子有限公司) in Guangdong.
Digital-Twin-Based Industrial Simulation Metaverse Equipment Digitalization Platform (基于数字孪生底座的工业仿真元宇宙装备数字化平台) was developed by Suzhou Dengcheng Intelligent Technology (苏州登城智能科技有限公司) in Jiangsu.
Aviation Power Metaverse: Aero-Engine and Gas Turbine Digital Twin Application Case (航空动力元宇宙:航空发动机与燃气轮机数字孪生应用案例) was developed by Anhui Jiebo Hengchuang Aviation Technology (安徽杰博恒创航空科技有限公司) in Anhui.
Metaverse Virtual Production Full-Process Collaborative Application (元宇宙虚拟生产全流程协同应用) was developed by Sichuan Hanhai Precision Manufacturing (四川瀚海精密制造有限公司) in Sichuan.
Haosen Manufacturing Workshop Industrial Digital Twin System (豪森制造车间工业数字孪生系统) was developed by Dalian Haosen Software (大连豪森软件有限公司) in Dalian.
Spatial-Sensing and Virtual-Real-Fusion AR Virtual Interactive Smart Assembly System (基于空间感知与虚实融合的AR虚拟交互智能装配系统应用) was developed by Langfang Zhenguigu Technology (廊坊市珍圭谷科技股份有限公司) in Hebei.
Sunwoda Industrial Metaverse Platform (欣旺达工业元宇宙平台) was developed by Sunwoda Electronic (欣旺达电子股份有限公司) in Shenzhen.
Automotive Production-Line Digital Twin System (汽车生产线数字孪生系统) was developed by Dalian Aoto (大连奥托股份有限公司) in Dalian.
Smart Factory Formed by Industrial Metaverse + AI + Big Data (工业元宇宙+AI+大数据形成的智慧工厂) was developed by Chongqing Naishi Tete Technology (重庆耐视特科技有限公司) in Chongqing.
Giant-Screen-Class Immersive Naked-Eye 3D HUD (巨幕级沉浸裸眼3D HUD) was developed by Chongqing Wutong Chelian Technology (重庆梧桐车联科技有限公司) in Chongqing.
Cement-Industry Metaverse Practical Training (水泥行业元宇宙实训教学) was developed by Anhui Zhizhi Engineering Technology (安徽智质工程技术有限公司) in Anhui.
Tongling Nonferrous Furnace-Workshop Intelligent System Project Based on Digital Twin (基于数字孪生的奥炉电解车间智能化系统项目) was developed by Tongling Nonferrous Metals Group (铜陵有色金属集团股份有限公司) in Anhui.
Anhui Tongling Furnace-Workshop Digital Twin System (安徽铜陵奥炉电解车间数字孪生系统) was developed by Shuqiyun Hangzhou Technology (数奇云(杭州)科技有限公司) in Zhejiang.
Light-Field Naked-Eye 3D Display System Aiding Mining-Industry Immersive Remote Operation (助力矿山行业沉浸式远程操控的光场裸眼3D显示系统) was developed by Zongshen Vision Technology Nanjing (纵深视觉科技(南京)有限责任公司) in Jiangsu.
Tianchen Coal Mine Safety-Production-Process VR Simulation Training Platform R&D and Application (田陈煤矿安全生产过程VR仿真培训平台研发与应用) was developed by Tianchen Coal Mine (田陈煤矿) in Shandong.
Lithium Carbonate Smart Factory Platform Based on Digital Twin (基于数字孪生的碳酸锂智能工厂平台) was developed by Tianqi Lithium (天齐锂业股份有限公司) in Sichuan.
Data-Internet-Based Smart Chemical-Industry Metaverse Public Application Experience Center (基于数据互联的智慧化工元宇宙公共应用体验中心) was developed by Shandong Rongxin Group (山东荣信集团有限公司) in Shandong.
Industrial Digital Twin Development Application "Fulinma Cloud Platform" (工业数字孪生开发应用"伏锂码云平台") was developed by Shandong Jierui Digital Technology (山东捷瑞数字科技股份有限公司) in Shandong.
AR Digital Workshop (AR数字车间) was developed by Shunjie Digital Technology Shandong (瞬捷数字科技(山东)有限公司) in Shandong.
Visualization Application of Virtual Reality in Industrial Multi-Person Immersive Design and Verification (虚拟现实在工业多人沉浸式设计与验证可视化应用) was developed by Sichuan Changhong Jiahua Information Products (四川长虹佳华信息产品有限责任公司) in Sichuan.
Nuclear Power Plant 3D Digital Twin System (核电站三维数字孪生系统) was jointly developed by China Nuclear Wuhan Nuclear Power Operation Technology (中核武汉核电运行技术股份有限公司) and Fuqing Nuclear Power (福清核电有限公司) in Hubei.
"Mindian Yunchuang" Power Virtual Space Operation and Inspection Platform ("闽电云创"电力虚拟空间运检平台) was developed by the Quanzhou Power Skills Research Institute of State Grid Fujian (福建省电力有限公司泉州电力技能研究院) in Fujian.
Digital Holographic Urban Energy Internet Group-Intelligence Dispatching Metaverse (数字全息城市能源互联网的群智调度元宇宙) was developed by Shanghai Jiao Tong University (上海交通大学) in Shanghai.
"Industrial-Chain Smart Training" XR Interactive Research-Training Center — Education Metaverse Application ("产链智训"XR交互研训中心-教育元宇宙应用) was jointly developed by Jinan Keming Digital Technology (济南科明数码技术股份有限公司), Jinan Vocational College (济南职业学院), and Qingdao Fuxing Industrial Technology Group (清岛福兴工业科技集团有限公司) in Shandong.
Metaverse Simulation Architecture and Demonstration Application (元宇宙仿真架构及示范应用) was developed by Beijing Institute of Technology (北京理工大学) in Beijing.
Jiaxing Library Metaverse Reading Experience Hall (嘉兴市图书馆元宇宙阅读体验馆) was developed by the Jiaxing Library (嘉兴市图书馆) in Zhejiang.
Smart New-Energy Vehicle Virtual Simulation System (智能新能源汽车虚拟仿真系统) was jointly developed by Tianjin University of Technology and Education (天津职业技术师范大学) and Tianjin Chenxing Yuxin Technology (天津晨星宇信科技有限公司) in Tianjin.
Smart Space Metaverse Transparent Earth (智慧空间元宇宙透明地球) was developed by Beijing Tianyao Hongtu Technology (北京天耀宏图科技股份有限公司) in Beijing.
Smart VR Tennis Sports Education System (智能化VR网球体育教育系统) was developed by Qingdao Virtual Reality Research Institute (青岛虚拟现实研究院有限公司) in Qingdao.
Juyunjing XR Simulation Training Platform (聚云境XR仿真实训平台) was developed by Juhaokan Technology (聚好看科技股份有限公司) in Qingdao.
AI Metaverse Laboratory Construction and Application (AI元宇宙实验室的建设与应用) was developed by Zhongkelei Mu Jiangsu Technology (中科雷慕(江苏)科技有限公司) in Jiangsu.
North-South Polar State Awareness and Virtual-Reality Interactive Demonstration System (南北极态势感知与虚拟现实互动示范系统) was developed by Wuhan University (武汉大学) in Hubei.
Holographic Metaverse Smart Swim Lane and Competitive Swim Training System (全息元宇宙智慧泳道与竞技游泳训练系统) was developed by Huazhong University of Science and Technology (华中科技大学) in Hubei.
Civilization 10,000-Year Smart Society Experience Hall (文明一万年智能社会体验馆) was developed by the Wuhan Artificial Intelligence Research Institute of Peking University (北京大学武汉人工智能研究院) in Hubei.
Southern-Xinjiang Local-University Metaverse Teaching Collaboration Platform (南疆地方高校元宇宙教学协同平台) was developed by Xinjiang Institute of Technology (新疆科技学院) in Xinjiang.
Phantom Cabin: AI Digital Human Interactive All-in-One Machine (虚幻舱:AI数字人交互一体机) was developed by Beijing Zhijing Weilai Technology (北京智京未来科技有限公司) in Beijing.
AI-Empowered Cloud-Collaborative Yuanxiang Huanlü Zhi Men VR Large-Space Solution (AI赋能端云协同元象幻旅之门VR大空间解决方案) was developed by Shenzhen Yuanxiang Information Technology (深圳元象信息科技有限公司) in Shenzhen.
Smart-Empowered Cultural Metaverse Construction: China Mobile 5G+XR Large-Space "Participatory" Cultural Experience Project (数智赋能文化元宇宙建设:中国移动5G+XR大空间"参与式"文化体验项目) was jointly developed by Migu Cultural Technology (咪咕文化科技有限公司), China Mobile Beijing (中国移动通信集团北京有限公司), China Mobile Jiangsu (中国移动通信集团江苏有限公司), China Mobile Zhejiang (中国移动通信集团浙江有限公司), China Mobile Guangdong (中国移动通信集团广东有限公司), and China Mobile Sichuan (中国移动通信集团四川有限公司), based in Xiamen.
VR Immersive Large-Space Cultural-Tourism Metaverse Application (VR沉浸大空间-文旅元宇宙应用) was developed by Hunan Meichuang Digital Technology (湖南美创数字科技有限公司) in Hunan.
Metaverse Experience Space "Mango Future Art Center" (元宇宙体验空间"芒果未来艺术中心") was developed by Hunan Mango Cultural-Tourism Investment (湖南芒果文旅投资有限公司) in Hunan.
Historical-Cultural-Digital-Activation Multimodal AI Application Experience and Display (历史文化数字活化多模态AI应用体验展示) was developed by Zhejiang Guangying Space Cultural Creativity (浙江光影空间文化创意有限公司) in Zhejiang.
AR Large-Space Technology Empowering Smart-City New Cultural-Tourism (AR大空间技术赋能城市新文旅) was developed by Zhejiang Chengshi Metaverse Technology (浙江程视元宇宙科技有限公司) in Zhejiang.
Cultural-Tourism VR Large-Space Innovative Format Research and Application Based on VR and AI — Metaverse VR Immersive Exploration Project "Xiaoyao Wudang" (基于虚拟现实及人工智能等技术促进文旅VR大空间创新业态研发与应用——元宇宙VR沉浸式探索项目"逍遥武当") was developed by Hubei Digital Cultural-Tourism Group (湖北数字文旅集团有限公司) in Hubei.
Cloud Tour · Dazu Rock Carvings (云游·大足石刻) was developed by the Dazu Rock Carvings Research Institute (大足石刻研究院) in Chongqing.
Yizhen Yuzhou XR Immersive Exploration Experience (亦真宇宙XR沉浸式探索体验) was developed by Yizhen Technology Shenzhen (亦真科技(深圳)有限公司) in Shenzhen.
"Cloud Tour Suzhou" Cultural-Tourism Metaverse Service Platform (《云游苏州》文旅元宇宙服务平台) was developed by Suzhou Yunyou Yizhan Network Technology (苏州云游驿站网络科技有限公司) in Jiangsu.
"Gusu Fanhua Zhi Huqiu Mijing" Large-Space VR Product (《姑苏繁华之虎丘秘境》大空间VR产品) was developed by Yuance Information Technology (圆测信息科技股份有限公司) in Jiangsu.
Grand Canal Wonderland_VR Large-Space Immersive Experience Exploration Exhibition (运河奇境_VR大空间沉浸式体验探索展) was jointly developed by the 3D Animation Production Toolchain R&D and Service / Cultural and Tourism Department Technology Innovation Center (Jiangsu Yuanli Digital Technology) (3D动漫制作工具链研发与服务文化和旅游部技术创新中心(江苏原力数字科技股份有限公司)) in Jiangsu.
Jindong VR Full-Sense Interactive Theater (金东VR全感互动剧场) was developed by Shandong Jindong Digital Creativity (山东金东数字创意股份有限公司) in Qingdao.
720° Naked-Eye 3D Immersive Metaverse Lab (720度裸眼3D沉浸式元宇宙实验室) was developed by Hunan Minghe Photoelectric Equipment (湖南明和光电设备有限公司) in Hunan.
Zunyi Conference Red-Culture Digitalization Project (遵义会议红色文化数字化项目) was developed by Guizhou Daily Dangdai Convergence Media Group (贵州日报当代融媒体集团有限责任公司) in Guizhou.
Large-Scale Transportation Cultural-Tourism Metaverse Platform Based on Digital Twin (基于数字孪生的大规模交通文旅元宇宙平台) was developed by Sichuan Yifang Zhihui Technology (四川易方智慧科技有限公司) in Sichuan.
AI- and XR-Technology-Based Metaverse Large-Space Digital Interactive Experience Product (基于AI与XR技术的元宇宙大空间数字互动体验产品) was developed by Chongqing Modaoli Technology (重庆魔导力科技有限公司) in Chongqing.
Guangdong International Tourism Industry Expo 5G+Metaverse Immersive Online Exhibition (广东国际旅游产业博览会5G+元宇宙沉浸式线上展会) was jointly developed by the Guangdong Provincial Cultural-Tourism Development and Support Center (Guangdong Xinghai Performing Arts Group) (广东省文化和旅游发展与保障中心(广东星海演艺集团)) in Guangdong.
Xinjiang Jinshatan Metaverse Park "Mita City METACITY" (新疆金沙滩元宇宙乐园"迷塔城METACITY") was developed by Daxiang Yunzhi Data Operation (大象云智数据运营有限公司) in Xinjiang.
Virtual Digital Human "Qingniao" Empowered Cultural-Tourism Application Project (虚拟数字人"青鸟"赋能文旅应用项目) was developed by Shanxi Zhisheng Media Technology (山西智胜传媒科技股份有限公司) in Shanxi.
Asian Games Metaverse Project (亚运会元宇宙项目) was developed by Hangzhou Second Life Technology (杭州第二人生科技有限公司) in Zhejiang.
VR Large-Space Exploration Exhibition "Xunxing 1340" (VR大空间探索展"寻星1340") was developed by Silk Road Fantian Gansu Communications Technology (丝路梵天(甘肃)通信技术有限公司) in Gansu.
Hong Kong History Museum 3D Immersive Hall (香港历史博物馆3D沉浸式展厅) was developed by Bandu Technology Shenzhen (班度科技(深圳)有限公司) in Shenzhen.
"Panda's World" Immersive Exhibition (《熊猫的世界》沉浸式展览) was developed by Yuzhou Caixiang Beijing Technology (宇宙猜想(北京)科技有限公司) in Beijing.
Intangible-Cultural-Heritage Miao Embroidery Immersive Experience Space Metaverse Project (非遗苗绣沉浸式体验空间元宇宙项目) was developed by Guizhou Shibing Wushuitai Tourism Goods Development (贵州省施秉县舞水云台旅游商品开发有限公司) in Guizhou.
Wuxiang Zhi Jing · Metaverse Spatial Narrative System (无象之境·元宇宙空间叙事系统) was developed by Shanghai Yijian Information Technology (上海已见信息科技有限公司) in Shanghai.
Multi-Sensing-Based Ultra-Short-Throw All-in-One VR Holographic Large-Space Immersive Interactive Exploration Experience Project (基于多感知技术的超短焦一体机式VR全感大空间沉浸交互探索体验项目) was developed by Harbin Aiweier Technology (哈尔滨爱威尔科技有限公司) in Heilongjiang.
Cultural-Technology Innovation Convergence Platform — Tushang Engine (文化科技创新融合平台——图壤引擎) was developed by China Cloud Innovation Smart Technology Beijing (中图云创智能科技(北京)有限公司) in Beijing.
Xiyuan · Future Museum (禧园·未来博物馆) was developed by Beijing Xiyuan Cultural Management (北京禧园文化管理有限公司) in Beijing.
Magic Space — AIGC Cultural-Creative Smart Cabin (幻化空间-AIGC文创智造舱) was developed by iFlytek Suzhou Technology (科大讯飞(苏州)科技有限公司) in Jiangsu.
XR Immersive Interactive Performance Solution (XR沉浸式交互演播场景解决方案) was developed by Shenzhen Zhouming Technology (深圳市洲明科技股份有限公司) in Shenzhen.
Multi-Scenario Multi-Format Immersive Virtual Production Service Platform (面向多场景多业态的沉浸式虚拟业务生产服务平台) was developed by Jiangsu Broadcasting Corporation (江苏省广播电视总台) in Jiangsu.
Henan Radio and Television Daxiangyuan XR Virtual Reality Movies (河南广电大象元XR虚拟现实电影) was developed by Daxiang Yuan Digital Technology (大象元数字科技股份有限公司) in Henan.
Hongwang Shike News Metaverse (红网时刻新闻元宇宙) was developed by Hunan Hongwang New Media Group (湖南红网新媒体集团有限公司) in Hunan.
AIGC + Virtual Reality Typical Product Case (AIGC+虚拟现实典型产品案例) was developed by Guizhou Radio and Television (贵州广播电视台) in Guizhou.
Application of Metaverse Digital Humans in Television Live-Broadcast Programs (元宇宙数字人在电视直播节目中的应用) was developed by Inner Mongolia Radio and Television (内蒙古广播电视台) in Inner Mongolia.
Time-Space Coagulation Technology 3.0 (时空凝结技术3.0) was developed by Hunan Broadcast Yingshi Group (湖南广播影视集团有限公司) in Hunan.
Yongshan Shui · Metaverse Round-Screen Immersive Light-Shadow Art Exhibition (咏山水·元宇宙环幕沉浸式光影艺术展) was developed by Chongqing Shixun Communications (重庆视讯传媒有限公司) in Chongqing.
AI-Driven Metaverse Digital Visual Content Generation System Artgo (AI驱动元宇宙数字化视觉内容生成系统Artgo) was developed by Nanjing Yiyi Information Technology (南京一粹信息科技有限公司) in Jiangsu.
AI + Variety XR Cultural-Entertainment Large Space (AI+综艺XR文娱大空间) was developed by Zhejiang Xinlan Network Media (浙江新蓝网络传媒有限公司) in Zhejiang.
Digital-Twin-Based Smart Port-Production-Business Integrated Management Platform (基于数字孪生的智慧港口生产业务一体化管控平台) was developed by Binyuan Guoke Qinhuangdao Smart Technology (滨沅国科(秦皇岛)智能科技股份有限公司) in Hebei.
Digital-Twin and Edge-Computing-Based City-Level Underground Comprehensive Pipe-Gallery Monitoring Management System (基于数字孪生和边缘计算的城市级地下综合管廊监控管理系统) was developed by Sichuan Junyi Shuma Technology (四川君逸数码科技股份有限公司) in Sichuan.
Base-Station Energy-Efficient Digital Twin — Communications Metaverse Application (基站能效数字孪生体-通信元宇宙应用) was developed by Donglian Information Technology (东联信息技术有限公司) in Chongqing.
Urban Rail Metaverse Application Demonstration: Digital Twin Platform Driving Smart Subway Full-Scenario Practice (城轨元宇宙应用示范:数字孪生平台驱动智慧地铁全场景实践) was jointly developed by PCITC Group (佳都科技集团股份有限公司) and Guangzhou PCITC Smart Technology (广州佳都智通科技有限公司) in Guangdong.
Emergency Situational Sensing, Broadcasting, and Collaborative Decision-Making System — Emergency Metaverse Application (应急态势感知播发与协同决策系统-应急元宇宙应用) was developed by the Mobile Broadcasting and Information Service Industry Innovation Research Institute Wuhan (移动广播与信息服务产业创新研究院(武汉)有限公司) in Hubei.
"Hebao Shikong" Metaverse System ("河宝时空"元宇宙系统) was developed by Dongfang Shuili Smart Technology (东方水利智能科技股份有限公司) in Sichuan.
Digital-Twin-Technology-Based Smart Water Conservancy Innovative Application (基于数字孪生技术的智慧水利创新应用) was developed by Zhiyang Innovation Technology (智洋创新科技股份有限公司) in Shandong.
Digital-Twin-Technology-Based Smart Tunnel Integrated Management Platform (基于数字孪生技术的智慧隧道一体化管理平台) was developed by Jinan Ruiyuan Smart City Development (济南瑞源智能城市开发有限公司) in Shandong.
Metaverse-Interactive-Based Intelligent Connected Vehicle Remote Driving System — Chengdu L4 Autonomous-Driving Virtual-Real Collaborative Demonstration Project (基于元宇宙交互的智能网联汽车远程驾驶系统——成都市L4自动驾驶虚实协同示范项目) was developed by Chengdu Smart Connected Vehicle Technology (成都智能网联汽车科技发展有限公司) in Sichuan.
Shanghai Jiabao Smart Tao Future-City Practice District CIM Digital Twin Platform (上海嘉宝智慧涛未来城市实践区CIM数字孪生平台) was developed by Shanghai Meizan Meishuma Technology (上海美赞美数码科技有限公司) in Shanghai.
Jianshan Metaverse City Digital Foundation and Industry Application (见山元宇宙城市数字底座及行业应用) was developed by Sichuan Jianshan Technology (四川见山科技有限责任公司) in Sichuan.
Metaverse-Based Historical Building Protection Utilization and Demonstration (基于元宇宙的历史建筑保护利用和示范) was developed by Shanghai Investigation Design Research Institute Group (上海勘察设计研究院(集团)股份有限公司) in Shanghai.
Industrial Metaverse Key Technology Research and Application for High-End Equipment Smart Manufacturing (面向高端装备智能制造的工业元宇宙关键技术研究与应用) was developed by Weichai Power (潍柴动力股份有限公司) in Shandong.
Spatial Smart Emergency Command Platform Based on Digital Twin Management System (基于数字孪生管理系统的空间智能应急指挥平台) was developed by Guangzhou Chenjing Technology (广州宸境科技有限公司) in Guangdong.
AIGC and Full-Physical-Level Digital-Twin-Based Autonomous Driving Metaverse Cloud Virtual Test Verification Platform (基于AIGC和全物理级数字孪生的自动驾驶元宇宙云虚拟测试验证平台) was developed by Peiyi Ningbo Vehicle Technology (沛岱(宁波)汽车技术有限公司) in Ningbo.
Dual-Carbon Metaverse Smart Management Platform (双碳元宇宙智能管理平台) was developed by Ruantong Power Information Technology Group (软通动力信息技术(集团)股份有限公司) in Beijing.
Luzhou City Information Model (CIM) Foundation Platform — Urban Metaverse Application (泸州市城市信息模型(CIM)基础平台-城市元宇宙应用) was developed by Digital Luzhou Industrial Investment Group (数字泸州产业投资集团有限公司) in Sichuan.
Application of Metaverse-Oriented Smart Conference Systems in the Digital Government Domain (面向元宇宙的智能会议系统在数字政府领域的应用) was developed by Shenzhen Beike Ruisheng Technology (深圳市北科瑞声科技股份有限公司) in Shenzhen.
AI Government Metaverse Platform (AI政务元宇宙平台) was developed by Jiudu Digital Technology Suzhou (九度数字科技(苏州)有限公司) in Jiangsu.
Metaverse Smart Cloud Hall (元宇宙智慧云厅) was developed by Inspur Software Technology (浪潮软件科技有限公司) in Shandong.
Neuroplasticity Holographic Rehabilitation Medical Metaverse Application NeuroHolo (神经可塑性全息康复医疗元宇宙应用NeuroHolo) was jointly developed by Fudan University (复旦大学) and Deepthink Shanghai Artificial Intelligence (深思考上海人工智能有限公司) in Shanghai.
VR Virtual-Scene Cognitive Rehabilitation Training System (VR虚拟场景认知康复训练系统) was developed by Shandong Haitian Smart Engineering (山东海天智能工程有限公司) in Shandong.
B2C Professional AI Sales for the Large-Model Era (大模型时代的B2C专业AI销售) was developed by Beijing Guangyi Jisi Smart Technology (北京广益集思智能科技有限公司) in Beijing.
Industrial Metaverse — Commercial Metaverse Application (工体元宇宙-商业元宇宙应用) was developed by Geste Wos Beijing (吉特沃斯(北京)) in Beijing.
III. Typical Park Cases (三、典型园区案例)
Shougang Park Metaverse Typical Park (首钢园元宇宙典型园区) was developed by Beijing Shougang Construction Investment (北京首钢建设投资有限公司) in Beijing.
Wuzhong Taihu New Town Smart-Industrial-Convergence Industrial Metaverse Industrial Park (吴中太湖新城数智融合的工业元宇宙产业园区) was developed by the Suzhou Taihu New Town Wuzhong Management Committee (苏州太湖新城吴中管理委员会) in Jiangsu.
Nanjing Jiangning High-Tech Industrial Development Zone Metaverse Industrial Typical Park (南京江宁高新技术产业开发区元宇宙产业典型园区) was developed by Nanjing Jiangning (University) Science Education Innovation Park (南京江宁(大学)科教创新园有限公司) in Jiangsu.
Jinjiang Economic Development Zone "Metaverse + AIGC" Industrial Base (锦江经开区"元宇宙+AIGC"产业基地) was developed by the Chengdu Jinjiang District Bailuwan New Economy Headquarters Functional Zone Management Committee (成都市锦江区白鹭湾新经济总部功能区管理委员会) in Sichuan.
Yantai 1861 Cultural Metaverse Industrial Typical Park (烟台1861文化元宇宙产业典型园区) was developed by Yantai Hengda Operation Management (烟台恒大运营管理有限公司) in Shandong.
Guangzhou Lihong Cultural-Creative Metaverse Industrial Typical Park (广州励弘文创元宇宙产业典型园区) was developed by Guangzhou Lihong Cultural-Creative Service (广州励弘文创业服务有限公司) in Guangdong.
Wuxi Taihu Bay Sci-Innovation City Metaverse Industrial Park (无锡太湖湾科创城...元宇宙产业园, two characters illegible at page break in the screenshot) was developed by the Wuxi Taihu International Science Park Management Office (无锡太湖国际科技园管理办公室) in Jiangsu.
Xiamen Torch Metaverse Specialty Park (厦门火炬元宇宙特色园区) was developed by Xiamen Software Industry Technology Service (厦门软件产业科技服务有限公司) in Xiamen.
Qingdao Virtual Reality Industrial Park (青岛市虚拟现实产业园) was developed by Qingdao Microelectronics Innovation Center (青岛微电子创新中心有限公司) in Qingdao.
Mengjie Space Metaverse Digital Content Production Industrial Park (梦界空间元宇宙数字内容生产产业园) was developed by Chongqing Xisuan Big Data (重庆西算大数据有限公司) in Chongqing.
Weifang Photoelectric Metaverse Industrial Typical Park (潍坊光电元宇宙产业典型园区) was developed by Weifang Gaoxin Photoelectric Industry Technology Development (潍坊高新光电产业科技发展有限公司) in Shandong.
IV. Typical Standard Cases (四、典型标准案例)
Metaverse — Test and Evaluation Methods for Effects of Extended-Reality Equipment on Visual Health (元宇宙 扩展现实设备对视觉健康影响的测试和评价方法) was developed by the Shanghai Multimedia Industry Association (上海市多媒体行业协会) in Shanghai.
Metaverse Application Scenario Recognition Guideline (元宇宙应用场景认定导则) was developed by the Industrial Culture Development Center of the Ministry of Industry and Information Technology (工业和信息化部工业文化发展中心) in Beijing.
Metaverse — Technical Requirements for Construction of Cultural-Heritage Virtual-Reality Digital Experience Spaces (元宇宙 文化遗产虚拟现实数字体验空间建设技术要求) was developed by the Hebei Cultural-Tourism Innovation Development Center (河北省文化和旅游创新发展中心) in Hebei.
Metaverse — Virtual Space Creation Platform Evaluation Indicators and Methods, Reference Framework and Functions (元宇宙 虚拟空间创作平台 评价指标与方法 参考框架及功能) was developed by the Beijing Information Technology Industry Association (北京信息化协会) in Beijing.
Metaverse — Power-Industry AR Operations and Maintenance System Application Guideline (元宇宙 电力行业AR运维系统应用指南) was developed by Shandong Future Smart Technology (山东未来智能技术有限公司) in Shandong.