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Entertainment and Media: BesTV (百视通) deployed a digital human anchor named Shangwenxuan (尚文萱) in a purpose-built virtual studio for the 2026 Major League Baseball season broadcast, marking the digital host's first appearance in a professional sports broadcast environment alongside human hosts Zhao Lu and Guo Can and celebrity guest Lou Yichen. The virtual studio was described as enabling multi-scenario interactive viewing experiences, with Shangwenxuan serving as a supplementary on-air presence designed to bring a distinct visual energy to live game coverage. China Ruyi (中国儒意, HK:00136) disclosed its use of AI to generate high-precision three-dimensional digital characters for film and television production, employing content-understanding algorithms including CLIP to automatically annotate character behavior within simulated real-world environments, supporting rapid 3D digital human asset generation for its AIGC content pipeline.
The AI virtual stand-up comedian Qiaoqiaozi (脱口秀演员桥桥子) attracted significant online attention through a short-video persona rendered in an AI virtual form with a short-hair design delivering original lifestyle comedy material. The account accumulated nearly 200,000 followers and exceeded 30 million total views, gaining 30,000 followers within a single 24-hour period. The character's creator, known as Xiaojiu, a coffee shop owner and AIGC practitioner, publicly stated that AI cannot yet genuinely understand human humor and expressed interest in obtaining an official Beijing virtual human identity credential for the character. Actor Wang Xun (王迅), vice chair of the Sichuan Provincial Federation of Literary and Art Circles and vice chair of the Sichuan Filmmakers Association, publicly endorsed AI digital human licensing at an event in Chengdu on March 30, declaring immediate willingness to authorize his likeness and expressing hope that AI technology would benefit Sichuan's film and television sector. The short drama industry more broadly has registered anxiety about AI digital human performers, with short drama actor Wang Liyu publicly stating he had considered changing careers in response to the proliferation of AI-generated performers, and Xi'an's short drama sector described as having entered a period of acute structural disruption driven by digital human substitution.
At the 2026 China Science Fiction Convention, a virtual human named Huanhuan (幻幻) replaced a traditional human host to lead the opening ceremony audience into the convention program, framing the virtual host as emblematic of the convergence between science fiction and emerging AI-driven technology.
Tourism and Cultural Heritage: The Guizhou tourism digital human Huang Xiaxi (黄小西) made its upgraded debut at the 20th Guizhou Tourism Industry Development Conference in Guiyang. Originally launched as a virtual digital human at the 19th conference the prior year, the upgraded version extended beyond screen-based interaction to physical-venue deployment, adding four functional modules covering hotels, scenic areas, dining, and personalized travel assistance, enabling visitors to receive comprehensive travel guidance through a single AI-driven conversational interface. Singer Gong Linna, present at the conference, expressed direct interest in the character's one-stop travel guidance capability upon learning of its expanded functions.
A Li Bai virtual digital human supporting real-time conversational dialogue was showcased at the China Network Media Forum using AI digital interaction, dynamic restoration, and virtual performance technologies, with coverage reported by both Yunnan and Shandong provincial media outlets. The historical game Ming Jian Wan Li (明见万历), deployed at the Ming Tombs scenic area in Beijing, uses digital characters for on-site narrative explanation, combining cinematic plot design with virtual human presentations to guide visitors through the full construction history of the Thirteen Tombs.
Healthcare and Memorial: Lingxi Bio (灵析生物) developed a chronic disease management platform integrating wearable continuous blood pressure monitoring with a doctor AI avatar (医生AI分身) system, positioning the doctor avatar as a personalized health management presence extending clinical expertise beyond the point of care. Professor Zhang Yuanting, founder of non-invasive continuous blood pressure monitoring and academician of the International Academy of Medical and Biological Engineering, was appointed Lingxi Bio's chief scientist in January of this year and is directly associated with the development of this combined platform. The Fujian Health News (福建卫生报社) deployed a digital avatar (数字分身) for its health ambassador program, describing the avatar not as a question-answering tool but as an extension of the medical practitioner's professional expertise and an expression of the intent to serve patients more broadly, framing the deployment as part of the organization's implementation of the national "AI+" strategy.
AI digital human technology was applied at the 2026 National Human Organ Donation Memorial and Awareness Event held in Jinan, Shandong, where digital human presentations recreated the likenesses and personal testimonies of deceased donors, including the restored image of Zhang Junqiao, recognized as a "Qilu Model of the Era," and his wife, who were the first married couple in Jinan to jointly donate their bodies. In Hangzhou, Zhejiang Anxian Garden (浙江安贤园) showcased a newly developed AI digital human photo frame product capable of recording and recreating the appearance and voice of deceased individuals as a memorial object, building on the cemetery operator's existing track record of ecological burial innovation since 2000. In Wuhan, Hubei resident Wang Zhe had an AI digital human reconstruction of his deceased mother deliver a wedding address at his ceremony, fulfilling a commitment his mother had been unable to keep before her death.
Government and Public Services: The Yinchuan Municipal Administrative Approval Service Bureau (银川市审批服务局) in Ningxia launched a digital human named Yinxiao Fu (银小服) at the city's citizen service hall on March 30, introducing AI-driven virtual human interaction as the new standard for government service delivery in the city. The Postal Savings Bank of China's Liaoning branch (邮储银行辽宁省分行) deployed a digital human for customer-facing banking services, reporting coverage of 99 percent of high-frequency banking transactions including intelligent product explanation and business process guidance. Nanjing created a medical insurance digital human named Xiao Jinling (小金灵) to serve the city's 8.96 million insured residents, providing accessible interactive access to medical insurance information and services, with the system described as having brought direct convenience to residents navigating insurance queries. At a political theory education event in Nantong, Jiangsu, digital humans named Tongtong (通通) and Xuanxuan (暄暄) participated alongside six human youth lecturers in a structured dialogue on the spirit of the 2026 National Two Sessions. Southeast University's Nanjing Alumni Association launched a digital human named Ning Xiaodong (宁小东) to represent the association at the AI+ Industry Innovation Summit and Alumni Association General Meeting.
Education: The AI Taiyan (AI太炎) digital human was developed to explain Chinese character origins, meanings, and cultural content for overseas Chinese-language learners, enabling students abroad to study Chinese characters without requiring physical access to China-based educational resources. A practitioner in Gansu province working in the intangible cultural heritage of Longdong Daoqing (陇东道情), a six-hundred-year-old traditional performing art, collaborated with local universities to develop a digital human lecture system for this art form, combining the digital presenter with modern musical adaptations to make the tradition accessible to younger audiences. Guangxi Medical University was the site of the second national campus stop for Kejian Bang (课件帮), a platform offering customized digital human teacher functions for educational courseware, following its first stop at a university in Nanchang, Jiangxi. In Inner Mongolia, digital humans were deployed in smart library environments within schools as part of science and technology education outreach. At Zhengzhou No. 11 Middle School in Henan, a teacher incorporated an AI digital human into a civic and legal education lesson structured around 2026 National Two Sessions current affairs, using life-scenario cases to teach constitutional principles through an AI-driven interactive presentation. Students from Hebei Geological University participated in mock job interviews with a digital human at the 2026 National Hundred Cities Thousand Schools Ten Thousand Enterprises Employment Promotion Event, using the interaction to practice for positions in software engineering.
Kejian Bang (课件帮), accessible at kejian365.com and operated by Beijing Tianyuan Dike Network Technology Co., Ltd. (北京天源迪科网络科技有限公司), is a one-stop AI-powered courseware creation platform that positions digital human technology as its central delivery mechanism for educational content. The platform enables users to generate PPT slideshows with a single click, then automatically convert those slideshows into digital human presenter videos, with the system extracting lecture scripts page by page and eliminating the need for manual recording or editing. The digital human presenter's appearance, voice, and background are all customizable, and the platform supports batch video generation at scale, targeting use cases across enterprise internal training, marketing training, Party building education, and academic subject instruction. A design priority noted in product coverage is the shift away from generic, template-bound digital human avatars toward more personalized presenter identities, directly addressing educator complaints that standard digital human tools produce undifferentiated on-screen figures with cumbersome customization workflows. Within the Chinese digital human ecosystem, Kejian Bang represents a focused vertical deployment of synthetic presenter technology, applying it narrowly but systematically to the high-volume instructional content market rather than pursuing the broader commercial avatar or virtual influencer applications dominant among larger platform players.
Enterprise and Commerce: Shenzhen Zhongtong Electronics (深圳市证通电子股份有限公司) presented AI digital human solutions alongside its LightBeeOS medical product suite at the Shenzhen Medical HarmonyOS Ecosystem Supply-Demand Matching Conference, positioning the digital human as part of its open-source HarmonyOS-based healthcare technology portfolio. Meitu (美图) integrated AI digital human production into its AI operations team architecture, assigning digital human content creation as a discrete function within a broader AI-driven workflow that also encompasses AI photography and AI editing teams. Kaiyun Software (开普云) has developed virtual digital human voice-driving capabilities within its metaverse business alongside automated text content generation and text-to-image functions. Wangda Software (网达软件) has built a digital human face-customization system and government-facing metaverse applications as part of its metaverse product portfolio, also developing a metaverse meeting platform with virtual digital human components. Shanghai Mobile and Migu (咪咕公司) jointly applied AI intelligent modeling and digital human rendering technology to the Suhe Half Marathon in Shanghai, building a full-process digital event service system that generated personalized digital experiences for individual participants. Zhejiang Lao Nian Bao (浙江老年报) created a digital human persona called Rock Grandpa (摇滚爷爷数字人) to narrate stories of social and generational change for elderly readers. Hangzhou Bank (杭州银行) developed a digital human financial advisor named Xiao Xin (小信) for investment advisory services within its wealth management product ecosystem.
OpenHarmony (开源鸿蒙), at openharmony.cn, is an open-source distributed operating system incubated by the Open Atom Open Source Foundation from Huawei's 2020 code contribution, now functioning as the primary domestic infrastructure alternative to foreign OS stacks for Chinese enterprise and institutional device deployments. Its relevance to digital humans derives from several converging properties: its distributed architecture enables one-time development across heterogeneous device types, its native AI capabilities support the multimodal interaction pipelines that interactive digital humans require, and its security framework satisfies the compliance requirements of regulated sectors such as finance and healthcare where digital human terminals are increasingly deployed. The search data confirms that the OpenHarmony-digital human connection is actively present in the Chinese technical and commercial discourse — the Huawei Cloud marketplace hosts content specifically on "数字人开源技术" (digital human open-source technology) framing OpenHarmony-based all-in-one devices and AI interaction hardware as the delivery platform, and at the 2025 Open Atom Developer Conference, Zhongtong Electronics presented on OpenHarmony and AI as a dual-drive architecture for bank hall integrated scenarios. The ecosystem player 深开鸿 (Shenzhen OpenHarmony entity) has additionally published content directly linking the platform to digital human applications, and OpenHarmony's first open-source robot OS, M-Robots OS, extends the same stack toward embodied and robotic digital human forms. Taken together, OpenHarmony is not a peripheral consideration for digital human deployment in China but rather the OS layer around which a structured domestic digital human hardware and software ecosystem is actively consolidating.
Ethical and Legal Contexts: Police in Fujian province identified a social media account using an AI-generated virtual persona to fraudulently attract followers and solicit money, with the scheme involving a fabricated virtual identity and exaggerated promotional claims. Officers intervened to prevent an elderly person who had traveled a long distance to meet the perceived influencer from falling victim to the fraud, marking the case as part of a broader pattern of anti-fraud warnings issued around AI-generated virtual identities. Separately, the growing realism of AI-generated virtual appearances has created detection failures on content platforms, with users reporting that original human-created content is being incorrectly flagged as AI-generated by automated review systems as virtual human imagery continues to narrow the visual gap with real persons, prompting industry analysis of the limitations of current AI-detection algorithms. The viral success of Qiaoqiaozi also generated a wave of unsolicited private messages directed at the AI virtual character, with the creator identifying this behavior as illustrative of broader gender-related difficulties faced by virtual idol personas when audience boundaries are unclear.
Qiaoqiaozi (巧巧子) is a Chinese virtual persona used in short-form social media content, particularly on platforms such as Douyin and Bilibili, characterized by a human-like animated or AI-assisted presence with a stylized, personable identity typical of online culture; rather than being a single officially defined digital human, it functions as a flexible character label that can be adopted or interpreted by different creators, placing it within the category of lightweight virtual influencers rather than high-fidelity, company-developed digital human systems.